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Winner · kytse's team

13

66 kills · 5 players

de_dust2 · 27 min

15 rounds · 2026-05-26

Europe 5v5 Queue

ecstacy0ne's team

2

43 kills · 5 players

Top fragger

thevov4j

15 kills

Top impact

s3ptember

108 ADR

Util damage

-malina

89 HP

Weak spots this match

vs lifetime baseline
  • -malina

    K/D 0.54 (avg 1.25)

    -57%
  • -malina

    ADR 57 (avg 91)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kytse's team

10 · 3

thevov4j

L103

15/10/5 · 1390 dmg

ADR

93

HS%

67

K/D

1.50

Multi 3Util 78Pistol 1

Jazbek05

L104

15/7/1 · 1127 dmg

ADR

75

HS%

53

K/D

2.14

Entry 5/0Multi 2Util 59AWP 2Pistol 2

s3ptember

L102

14/6/5 · 1614 dmg

ADR

108

HS%

29

K/D

2.33

Entry 3/0AWP 12Pistol 2

1nvenTed

L103

14/10/10 · 1597 dmg

ADR

107

HS%

86

K/D

1.40

Multi 1Util 59Pistol 3

kytse

L101

8/10/5 · 1088 dmg

ADR

73

HS%

50

K/D

0.80

Entry 1/0Util 3Pistol 1

ecstacy0ne's team

2 · 0

kyonaji

L102

10/13/0 · 1195 dmg

ADR

80

HS%

80

K/D

0.77

Entry 3/0Multi 1Util 5Pistol 4

ecstacy0ne

L10

9/13/1 · 970 dmg

ADR

65

HS%

67

K/D

0.69

Multi 1Util 1AWP 2Pistol 5

v1tyaz

L10

9/14/2 · 1034 dmg

ADR

69

HS%

33

K/D

0.64

Util 37Pistol 1

b1max-

L10

8/13/2 · 1110 dmg

ADR

74

HS%

50

K/D

0.62

Entry 1/0Util 88AWP 2Pistol 1

-malina

L10

7/13/1 · 851 dmg

ADR

57

HS%

57

K/D

0.54

Entry 2/0Util 89AWP 1Pistol 2
K/D -57%ADR -38%HS % +21%

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.