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BaS1C_BLT's team

10

85 kills · 5 players

de_nuke · 40 min

23 rounds · 2026-03-26

South America 5V5 Queue

Winner · PzCapslock's team

13

79 kills · 5 players

Top fragger

Pugola

28 kills

Top impact

Pugola

130 ADR

Util damage

BaS1C_BLT

189 HP

Weak spots this match

vs lifetime baseline
  • Pugola

    HS % 25% (avg 41%)

    -39%
  • BaS1C_BLT

    ADR 66 (avg 99)

    -34%
  • BaS1C_BLT

    K/D 0.94 (avg 1.21)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BaS1C_BLT's team

7 · 3

Pugola

L62

28/17/7 · 2999 dmg

ADR

130

HS%

25

K/D

1.65

Entry 3/0Multi 3Util 37Pistol 6
HS % -39%ADR +37%K/D +18%

OriMundo

L33

18/18/6 · 2139 dmg

ADR

93

HS%

39

K/D

1.00

Entry 3/0Multi 3Util 6Pistol 1

BaS1C_BLT

L32

15/16/5 · 1518 dmg

ADR

66

HS%

47

K/D

0.94

Entry 1/0Multi 1Util 189Pistol 3
ADR -34%K/D -22%

JudzW

L41

12/17/3 · 1391 dmg

ADR

61

HS%

33

K/D

0.71

Entry 3/0Util 48AWP 9Pistol 1

Girc

L42

12/18/1 · 1258 dmg

ADR

55

HS%

42

K/D

0.67

Entry 3/0Util 81AWP 1Pistol 4
ADR +8%

PzCapslock's team

5 · 8

PzCapslock

L34

28/16/4 · 2488 dmg

ADR

108

HS%

43

K/D

1.75

Entry 1/0Multi 3Util 17AWP 1Pistol 1

davizaum65

L43

20/20/5 · 2143 dmg

ADR

93

HS%

40

K/D

1.00

Entry 2/0Multi 1Util 121Pistol 3

Lendarin

L7

15/17/9 · 1936 dmg

ADR

84

HS%

53

K/D

0.88

Entry 6/0Multi 1Util 6Pistol 3

SaamOEX

L41

12/17/3 · 1555 dmg

ADR

68

HS%

58

K/D

0.71

Entry 1/0Multi 1Util 131AWP 1Pistol 3

Caason

L35

4/18/4 · 865 dmg

ADR

38

HS%

75

K/D

0.22

Util 55

Half-by-half

First half

7 · 5

Second half

3 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.