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Winner · buschy's team

13

78 kills · 5 players

de_inferno · 36 min

19 rounds · 2026-06-02

North America 5V5 Queue

Bri0k's team

6

60 kills · 5 players

Top fragger

mqO

23 kills

Top impact

BMES

113 ADR

Util damage

buschy

407 HP

Weak spots this match

vs lifetime baseline
  • Dex__y__

    K/D 0.77 (avg 0.95)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

buschy's team

8 · 5

mqO

L44

23/11/1 · 1857 dmg

ADR

98

HS%

26

K/D

2.09

Entry 3/0Multi 4Util 121Pistol 1

PapaSachii

L85

21/11/4 · 1983 dmg

ADR

104

HS%

38

K/D

1.91

Entry 2/0Multi 3Util 46Pistol 2
K/D +52%ADR +17%

0neMoreDance

L82

13/12/7 · 1443 dmg

ADR

76

HS%

62

K/D

1.08

Entry 3/0Util 239Pistol 2

buschy

L5

11/13/10 · 1481 dmg

ADR

78

HS%

27

K/D

0.85

Entry 1/0Util 407AWP 2Pistol 2

Dex__y__

L72

10/13/8 · 1288 dmg

ADR

68

HS%

50

K/D

0.77

Entry 2/0Util 93Pistol 1
K/D -19%ADR -13%HS % +25%

Bri0k's team

4 · 2

Bri0k

L83

16/16/6 · 1786 dmg

ADR

94

HS%

44

K/D

1.00

Entry 2/0Multi 3Util 231Pistol 3

BMES

L81

14/17/6 · 2152 dmg

ADR

113

HS%

93

K/D

0.82

Entry 2/0Multi 1Util 255Pistol 3

CountWizard7

L7

13/15/2 · 1356 dmg

ADR

71

HS%

38

K/D

0.87

Util 26Pistol 2

Shwank

L71

10/15/4 · 1328 dmg

ADR

70

HS%

70

K/D

0.67

Entry 3/0Util 171Pistol 1

Where10be

L41

7/16/1 · 860 dmg

ADR

45

HS%

43

K/D

0.44

Entry 1/0Multi 1Util 13AWP 3Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.