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vespertine's team

11

88 kills · 5 players

de_mirage · 43 min

24 rounds · 2026-05-13

North America 5V5 Queue

Winner · Nait's team

13

90 kills · 5 players

Top fragger

_-Q

25 kills

Top impact

_-Q

117 ADR

Util damage

Nait

249 HP

Weak spots this match

vs lifetime baseline
  • m9rkd

    HS % 17% (avg 38%)

    -55%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

vespertine's team

8 · 3

_-Q

2

25/17/7 · 2812 dmg

ADR

117

HS%

44

K/D

1.47

Entry 4/0Multi 2Util 117AWP 11Pistol 5
ADR +58%K/D +52%

vespertine

L44

22/19/5 · 2307 dmg

ADR

96

HS%

45

K/D

1.16

Entry 3/0Multi 4Util 65AWP 3Pistol 4

areltoo

L2

14/21/4 · 1576 dmg

ADR

66

HS%

21

K/D

0.67

Entry 2/0Util 45AWP 3Pistol 1

Nitro9gg

L12

14/16/4 · 1369 dmg

ADR

57

HS%

50

K/D

0.88

Entry 1/0Util 40Pistol 2
ADR -13%HS % +61%

Inputwriter

3

13/18/4 · 1531 dmg

ADR

64

HS%

31

K/D

0.72

Util 55Pistol 2

Nait's team

4 · 9

Ziirp

1

21/17/5 · 1744 dmg

ADR

73

HS%

38

K/D

1.24

Entry 4/0Util 126AWP 8Pistol 3
K/D +27%ADR +8%

Fujiii3

L22

20/19/5 · 1844 dmg

ADR

77

HS%

45

K/D

1.05

Entry 3/0Util 95AWP 1Pistol 4
K/D +38%ADR +15%

m9rkd

L45

18/17/12 · 2229 dmg

ADR

93

HS%

17

K/D

1.06

Entry 1/0Multi 3Util 236Pistol 1
HS % -55%ADR +22%

Nait

L52

17/19/12 · 2333 dmg

ADR

97

HS%

29

K/D

0.89

Entry 4/0Util 249AWP 1Pistol 2

CLOUDYYY17

L13

14/17/3 · 1502 dmg

ADR

63

HS%

14

K/D

0.82

Entry 2/0Util 93AWP 1

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.