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Winner · Buitre12's team

13

84 kills · 5 players

de_mirage · 32 min

20 rounds · 2026-04-05

South America 5V5 Queue

Eli_siado's team

7

55 kills · 5 players

Top fragger

FleimUY

29 kills

Top impact

FleimUY

131 ADR

Util damage

rosbecc_

243 HP

Weak spots this match

vs lifetime baseline
  • RoloUY

    ADR 49 (avg 80)

    -38%
  • RoloUY

    K/D 0.77 (avg 1.07)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Buitre12's team

10 · 3

FleimUY

L47

29/10/1 · 2627 dmg

ADR

131

HS%

38

K/D

2.90

Entry 5/0Multi 5Util 8AWP 15Pistol 6

Brumaan

L42

22/8/6 · 2337 dmg

ADR

117

HS%

64

K/D

2.75

Entry 3/0Multi 2Util 207Pistol 2

rosbecc_

L61

12/12/8 · 1627 dmg

ADR

81

HS%

42

K/D

1.00

Entry 2/0Util 243

Buitre12

L32

11/12/5 · 1214 dmg

ADR

61

HS%

45

K/D

0.92

Multi 1Util 83AWP 1Pistol 2

RoloUY

L51

10/13/3 · 987 dmg

ADR

49

HS%

50

K/D

0.77

Multi 1Util 77Pistol 5
ADR -38%K/D -28%HS % +9%

Eli_siado's team

2 · 5

Eli_siado

L62

13/17/2 · 1514 dmg

ADR

76

HS%

54

K/D

0.76

Entry 5/0Util 121AWP 5Pistol 1

El_Turco1

L51

11/17/4 · 1202 dmg

ADR

60

HS%

45

K/D

0.65

Entry 3/0Util 179AWP 1Pistol 2

Nicoronel25

L51

11/16/7 · 1455 dmg

ADR

73

HS%

36

K/D

0.69

Util 233Pistol 4

sebaxxhino

L32

10/17/2 · 1197 dmg

ADR

60

HS%

60

K/D

0.59

Util 53Pistol 1

yulo98

L51

10/17/6 · 1391 dmg

ADR

70

HS%

40

K/D

0.59

Entry 2/0Util 104Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.