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prexxyisNice's team

4

60 kills · 5 players

de_ancient · 25 min

17 rounds · 2026-05-17

Europe 5v5 Queue

Winner · StaAach's team

13

76 kills · 5 players

Top fragger

prexxyisNice

23 kills

Top impact

prexxyisNice

147 ADR

Util damage

-qu1ck

105 HP

Weak spots this match

vs lifetime baseline
  • tadzik9

    K/D 0.80 (avg 1.07)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

prexxyisNice's team

3 · 1

prexxyisNice

L103

23/15/7 · 2500 dmg

ADR

147

HS%

65

K/D

1.53

Entry 3/0Multi 3Util 90Pistol 8

tadzik9

L9

12/15/3 · 1441 dmg

ADR

85

HS%

50

K/D

0.80

Entry 2/0Util 51Pistol 3
K/D -25%HS % +22%ADR +9%

itlum5522

L91

9/15/5 · 1032 dmg

ADR

61

HS%

44

K/D

0.60

Entry 1/0Multi 1Pistol 4

-SandoB

L8

8/15/1 · 690 dmg

ADR

41

HS%

50

K/D

0.53

Entry 1/0Multi 1Util 3Pistol 3

-qu1ck

L9

8/16/2 · 936 dmg

ADR

55

HS%

75

K/D

0.50

Multi 1Util 105Pistol 2

StaAach's team

9 · 4

Tuuf_

L83

19/10/2 · 1735 dmg

ADR

102

HS%

47

K/D

1.90

Entry 1/0Multi 2Util 42Pistol 2

WhiteShad0w_

L103

18/9/6 · 2043 dmg

ADR

120

HS%

61

K/D

2.00

Entry 3/0Multi 1Util 66Pistol 5
K/D +90%ADR +46%

malpa676

L104

18/13/5 · 1785 dmg

ADR

105

HS%

72

K/D

1.38

Entry 2/0Multi 2Util 36Pistol 1

StaAach

L72

13/12/2 · 1368 dmg

ADR

81

HS%

46

K/D

1.08

Entry 1/0Multi 1Util 20Pistol 5

P_a_t_r_y_k

L81

8/16/7 · 943 dmg

ADR

56

HS%

25

K/D

0.50

Entry 3/0Multi 1Util 90Pistol 1

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.