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h1raraw's team

3

41 kills · 5 players

de_mirage · 27 min

16 rounds · 2026-06-04

Europe 5v5 Queue

Winner · dayaaaaaaaa's team

13

73 kills · 5 players

Top fragger

dayaaaaaaaa

26 kills

Top impact

dayaaaaaaaa

167 ADR

Util damage

percgod888

168 HP

Weak spots this match

vs lifetime baseline
  • h1raraw

    K/D 0.00 (avg 1.24)

    -100%
  • h1raraw

    HS % 0% (avg 49%)

    -100%
  • h1raraw

    ADR 16 (avg 82)

    -80%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

h1raraw's team

3 · 0

etzekyt1

L101

15/14/2 · 1557 dmg

ADR

97

HS%

53

K/D

1.07

Entry 1/0Multi 2Util 40Pistol 5

-N1BaRo-

L10

10/15/0 · 826 dmg

ADR

52

HS%

40

K/D

0.67

Entry 3/0Util 54Pistol 1

nafa9

L102

8/14/3 · 1052 dmg

ADR

66

HS%

62

K/D

0.57

Entry 1/0Util 25Pistol 4

k310i

L10

8/14/3 · 1010 dmg

ADR

63

HS%

62

K/D

0.57

Entry 1/0Util 11Pistol 2

h1raraw

L10

0/16/4 · 258 dmg

ADR

16

HS%

0

K/D

0.00

K/D -100%HS % -100%

dayaaaaaaaa's team

9 · 4

dayaaaaaaaa

L106

26/10/4 · 2666 dmg

ADR

167

HS%

65

K/D

2.60

Entry 4/0Multi 5Util 24Pistol 3

notoken

1

16/5/4 · 1478 dmg

ADR

92

HS%

56

K/D

3.20

Multi 1Util 49AWP 6Pistol 4

percgod888

L105

15/8/11 · 1647 dmg

ADR

103

HS%

13

K/D

1.88

Entry 2/0Multi 2Util 168AWP 6

h67f-

L101

10/9/2 · 1051 dmg

ADR

66

HS%

80

K/D

1.11

Entry 2/0Util 63Pistol 1

1tr1cky4

L10

6/9/3 · 792 dmg

ADR

50

HS%

50

K/D

0.67

Entry 2/0Util 58Pistol 2

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.