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Winner · UmezakiKendi's team

1

91 kills · 5 players

de_dust2 · 35 min

1 rounds · 2025-07-06

South America 5V5 Queue

KnD_01's team

0

83 kills · 5 players

Top fragger

UmezakiKendi

25 kills

Top impact

KnD_01

113 ADR

Util damage

GoliatHuS2

325 HP

Weak spots this match

vs lifetime baseline
  • mdimitrii2

    K/D 0.95 (avg 1.14)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

UmezakiKendi's team

5 · 8

UmezakiKendi

L87

25/14/5 · 2509 dmg

ADR

109

HS%

64

K/D

1.79

Entry 4/0Multi 1Util 178AWP 4Pistol 4

GoliatHuS2

L62

18/14/6 · 1768 dmg

ADR

77

HS%

17

K/D

1.29

Entry 2/0Multi 2Util 325AWP 4Pistol 4

OrnThorfin

L7

17/18/5 · 1852 dmg

ADR

81

HS%

71

K/D

0.94

Entry 2/0Multi 1Util 240Pistol 8

pipi_crafter

L72

16/17/2 · 1524 dmg

ADR

66

HS%

56

K/D

0.94

Multi 1Util 43AWP 1Pistol 3

tintachina

L62

15/20/8 · 1977 dmg

ADR

86

HS%

40

K/D

0.75

Entry 5/0AWP 2Pistol 3

KnD_01's team

7 · 3

KnD_01

L55

25/16/3 · 2590 dmg

ADR

113

HS%

32

K/D

1.56

Entry 3/0Multi 3Util 84AWP 10Pistol 1

mdimitrii2

L74

18/19/4 · 1819 dmg

ADR

79

HS%

67

K/D

0.95

Entry 2/0Multi 2Util 126AWP 2Pistol 7
K/D -17%HS % +68%

LCA27

L8

17/22/9 · 2152 dmg

ADR

94

HS%

53

K/D

0.77

Entry 3/0Multi 1Util 13Pistol 2

kai0zen

L7

12/14/5 · 1357 dmg

ADR

59

HS%

33

K/D

0.86

Entry 2/0Util 63Pistol 4

Tark22

L61

11/20/1 · 1181 dmg

ADR

51

HS%

64

K/D

0.55

Util 74

Half-by-half

First half

5 · 7

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.