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Winner · Persistent98's team

13

81 kills · 5 players

de_anubis · 34 min

20 rounds · 2026-06-01

Europe 5v5 Queue

MC_Stripz's team

7

64 kills · 5 players

Top fragger

ksvo_013

23 kills

Top impact

ksvo_013

101 ADR

Util damage

_kloaka_

318 HP

Weak spots this match

vs lifetime baseline
  • Persistent98

    HS % 14% (avg 38%)

    -63%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Persistent98's team

7 · 6

ksvo_013

L84

23/10/2 · 2025 dmg

ADR

101

HS%

61

K/D

2.30

Entry 1/0Multi 4Util 64Pistol 6

nikh0Las

L83

22/12/7 · 2006 dmg

ADR

100

HS%

36

K/D

1.83

Entry 2/0Multi 3Util 233AWP 1Pistol 6

Persistent98

L83

14/14/5 · 1714 dmg

ADR

86

HS%

14

K/D

1.00

Entry 4/0Util 93AWP 4Pistol 2
HS % -63%ADR +9%

raisik17

L73

13/12/8 · 1413 dmg

ADR

71

HS%

31

K/D

1.08

Multi 1Util 12Pistol 1

_kloaka_

L8

9/16/14 · 1633 dmg

ADR

82

HS%

78

K/D

0.56

Entry 2/0Util 318Pistol 2

MC_Stripz's team

5 · 2

MC_Stripz

L82

18/15/4 · 1876 dmg

ADR

94

HS%

17

K/D

1.20

Entry 1/0Multi 1Util 43Pistol 3

exxw1n

L82

14/17/6 · 1693 dmg

ADR

85

HS%

64

K/D

0.82

Entry 5/0Util 27AWP 1Pistol 3

MC_Nuggetz

L72

13/15/4 · 1359 dmg

ADR

68

HS%

46

K/D

0.87

Entry 2/0Multi 1AWP 4Pistol 4

iMACH1NE-

L81

11/17/3 · 1339 dmg

ADR

67

HS%

55

K/D

0.65

Entry 1/0Multi 1Util 150Pistol 3

s1vox

L8

8/17/7 · 1290 dmg

ADR

65

HS%

25

K/D

0.47

Entry 2/0Util 41Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.