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thssj's team

9

65 kills · 5 players

de_mirage · 34 min

22 rounds · 2026-05-22

South America 5V5 Queue

Winner · Porong4's team

13

85 kills · 5 players

Top fragger

Nat-13

27 kills

Top impact

Nat-13

129 ADR

Util damage

-ShiN0Bu-

201 HP

Weak spots this match

vs lifetime baseline
  • -qtpie

    K/D 0.69 (avg 1.26)

    -45%
  • -qtpie

    HS % 45% (avg 54%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

thssj's team

6 · 3

aspas666_

L83

17/17/4 · 1620 dmg

ADR

74

HS%

29

K/D

1.00

Multi 2Util 31AWP 8Pistol 3

Nikovjjjj

L82

14/19/4 · 1496 dmg

ADR

68

HS%

57

K/D

0.74

Entry 1/0Multi 2Util 12Pistol 2

baek-dongsoo

L82

14/16/7 · 1716 dmg

ADR

78

HS%

36

K/D

0.88

Entry 2/0Util 67Pistol 3

-qtpie

L62

11/16/5 · 1644 dmg

ADR

75

HS%

45

K/D

0.69

Entry 3/0Util 43AWP 1Pistol 3
K/D -45%HS % -17%

thssj

L10

9/18/3 · 1305 dmg

ADR

59

HS%

67

K/D

0.50

Entry 5/0Util 14Pistol 5

Porong4's team

6 · 7

Nat-13

L74

27/13/6 · 2843 dmg

ADR

129

HS%

74

K/D

2.08

Entry 2/0Multi 2Util 151Pistol 8

Porong4

L104

20/13/5 · 1949 dmg

ADR

89

HS%

45

K/D

1.54

Entry 3/0Util 114AWP 6Pistol 7

-ShiN0Bu-

L84

15/12/7 · 1810 dmg

ADR

82

HS%

40

K/D

1.25

Entry 2/0Util 201AWP 3Pistol 4

Mat11

L81

13/13/3 · 1226 dmg

ADR

56

HS%

54

K/D

1.00

Entry 2/0Multi 1Util 35AWP 1

caffune

L8

10/15/7 · 1508 dmg

ADR

69

HS%

50

K/D

0.67

Entry 2/0Multi 1Util 176Pistol 2

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.