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Winner · PepeE27's team

13

77 kills · 5 players

de_mirage · 29 min

19 rounds · 2026-05-17

Europe 5v5 Queue

Kilzgaard's team

6

58 kills · 5 players

Top fragger

ustameister

22 kills

Top impact

ustameister

118 ADR

Util damage

ustameister

181 HP

Weak spots this match

vs lifetime baseline
  • Estarozza

    HS % 27% (avg 35%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PepeE27's team

7 · 6

ustameister

L104

22/13/6 · 2236 dmg

ADR

118

HS%

55

K/D

1.69

Entry 3/0Multi 1Util 181Pistol 3

PepeE27

L103

19/11/11 · 2004 dmg

ADR

106

HS%

47

K/D

1.73

Entry 1/0Multi 1Util 93AWP 4Pistol 3

Estarozza

L103

15/12/7 · 1691 dmg

ADR

89

HS%

27

K/D

1.25

Entry 3/0Multi 1Util 5Pistol 4
HS % -23%ADR +11%

pandeleaa

L102

11/10/4 · 1051 dmg

ADR

55

HS%

82

K/D

1.10

Util 90Pistol 3

FRIELO

L101

10/13/3 · 1038 dmg

ADR

55

HS%

80

K/D

0.77

Entry 1/0Util 63AWP 2

Kilzgaard's team

5 · 1

PSM-CS

L102

16/16/4 · 1892 dmg

ADR

100

HS%

62

K/D

1.00

Entry 1/0Util 87Pistol 2

BuMknowN

L101

14/16/6 · 1551 dmg

ADR

82

HS%

64

K/D

0.88

Entry 3/0Multi 1Util 59Pistol 4

Kilzgaard

L103

12/16/4 · 1414 dmg

ADR

74

HS%

17

K/D

0.75

Entry 3/0Multi 1Util 34AWP 7

-acoHS-

L10

9/15/3 · 1068 dmg

ADR

56

HS%

67

K/D

0.60

Entry 3/0Util 19AWP 2Pistol 3

SunghyunCS

L10

7/15/1 · 731 dmg

ADR

39

HS%

43

K/D

0.47

Entry 1/0Util 82Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.