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Winner · FRussWiL's team

13

79 kills · 5 players

de_inferno · 41 min

20 rounds · 2026-05-31

Europe 5v5 Queue

azkhi's team

7

61 kills · 5 players

Top fragger

byPochan

21 kills

Top impact

byPochan

120 ADR

Util damage

FRussWiL

442 HP

Weak spots this match

vs lifetime baseline
  • BL0p_

    K/D 0.42 (avg 1.11)

    -62%
  • BL0p_

    HS % 25% (avg 46%)

    -46%
  • BL0p_

    ADR 64 (avg 87)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FRussWiL's team

8 · 5

byPochan

L92

21/13/5 · 2396 dmg

ADR

120

HS%

43

K/D

1.62

Entry 2/0Multi 1Util 335Pistol 2

1faker666

L94

19/9/0 · 1772 dmg

ADR

89

HS%

58

K/D

2.11

Multi 1Util 47AWP 3Pistol 4

_reZator_

L84

17/11/3 · 1912 dmg

ADR

96

HS%

53

K/D

1.55

Entry 2/0Multi 1Util 223AWP 1Pistol 2
K/D +40%ADR +21%

FRussWiL

L72

13/17/8 · 1604 dmg

ADR

80

HS%

38

K/D

0.76

Entry 4/0Multi 1Util 442Pistol 2

murcjik

L81

9/9/4 · 1081 dmg

ADR

54

HS%

67

K/D

1.00

Entry 2/0Multi 1Util 84AWP 1Pistol 4

azkhi's team

4 · 3

maqenow

L82

18/13/3 · 1697 dmg

ADR

85

HS%

56

K/D

1.38

Entry 3/0Multi 1Util 126AWP 2Pistol 6

azkhi

L92

12/18/3 · 1338 dmg

ADR

67

HS%

58

K/D

0.67

Entry 2/0Multi 1Util 174Pistol 4

twentyyy_one

L8

12/16/4 · 1274 dmg

ADR

64

HS%

58

K/D

0.75

Entry 1/0Multi 1Util 86

5voboda

L82

11/14/5 · 1287 dmg

ADR

64

HS%

36

K/D

0.79

Entry 3/0Multi 1Util 84

BL0p_

L91

8/19/9 · 1289 dmg

ADR

64

HS%

25

K/D

0.42

Entry 1/0Util 370Pistol 2
K/D -62%HS % -46%

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.