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Winner · hAVERTZ1337's team

13

91 kills · 5 players

de_ancient · 31 min

20 rounds · 2026-01-21

South America 5V5 Queue

Flavisk's team

7

65 kills · 5 players

Top fragger

hAVERTZ1337

28 kills

Top impact

hAVERTZ1337

118 ADR

Util damage

rsd0

293 HP

Weak spots this match

vs lifetime baseline
  • Flavisk

    K/D 0.50 (avg 0.93)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hAVERTZ1337's team

8 · 5

hAVERTZ1337

L85

28/10/5 · 2368 dmg

ADR

118

HS%

64

K/D

2.80

Entry 2/0Multi 5Util 82Pistol 8

-_Suspect157

L53

20/11/6 · 2006 dmg

ADR

100

HS%

35

K/D

1.82

Entry 2/0Multi 2Util 14AWP 5Pistol 4

Morphzera

L74

20/14/8 · 2320 dmg

ADR

116

HS%

65

K/D

1.43

Entry 3/0Multi 1Util 97AWP 1Pistol 2

Jackkzera

L8

13/17/4 · 1566 dmg

ADR

78

HS%

31

K/D

0.76

Entry 4/0Util 252AWP 1

cleitorastaa

L51

10/14/3 · 1024 dmg

ADR

51

HS%

40

K/D

0.71

Multi 1Util 57AWP 4

Flavisk's team

4 · 3

Danijhonsons

L51

18/17/3 · 1581 dmg

ADR

79

HS%

33

K/D

1.06

Multi 2AWP 1Pistol 3

davirds99

L82

15/19/5 · 1506 dmg

ADR

75

HS%

67

K/D

0.79

Entry 4/0Multi 1Util 136AWP 1Pistol 3

STALKEERR

L71

15/19/7 · 1714 dmg

ADR

86

HS%

27

K/D

0.79

Entry 2/0Multi 2Util 103AWP 1Pistol 2

Flavisk

L61

9/18/6 · 1266 dmg

ADR

63

HS%

67

K/D

0.50

Entry 3/0Util 59AWP 1
K/D -46%HS % +123%

rsd0

L72

8/18/6 · 1255 dmg

ADR

63

HS%

88

K/D

0.44

Multi 1Util 293Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.