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cyrill1c-'s team

6

59 kills · 5 players

de_mirage · 31 min

19 rounds · 2026-03-02

North America 5V5 Queue

Winner · LuckyLR7's team

13

80 kills · 5 players

Top fragger

_astral-

23 kills

Top impact

LuckyLR7

110 ADR

Util damage

LuckyLR7

146 HP

Weak spots this match

vs lifetime baseline
  • xxiaoxiangg

    K/D 0.65 (avg 1.07)

    -39%
  • xxiaoxiangg

    ADR 68 (avg 85)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cyrill1c-'s team

5 · 1

_astral-

L83

23/14/2 · 2043 dmg

ADR

108

HS%

61

K/D

1.64

Entry 3/0Multi 3Util 30AWP 5Pistol 6

xxiaoxiangg

L71

11/17/3 · 1297 dmg

ADR

68

HS%

55

K/D

0.65

Util 75Pistol 1
K/D -39%ADR -19%

Shawn666

L72

11/16/8 · 1769 dmg

ADR

93

HS%

73

K/D

0.69

Entry 2/0Util 88

monitortan

L7

8/16/6 · 1186 dmg

ADR

62

HS%

50

K/D

0.50

Util 102AWP 1Pistol 1

cyrill1c-

L8

6/17/2 · 690 dmg

ADR

36

HS%

83

K/D

0.35

Entry 1/0Util 28

LuckyLR7's team

7 · 6

amarsscs

L75

20/12/6 · 1832 dmg

ADR

96

HS%

60

K/D

1.67

Entry 6/0Multi 3Util 28Pistol 3

67rinku67

L53

18/14/7 · 1922 dmg

ADR

101

HS%

56

K/D

1.29

Entry 5/0Multi 1Util 111AWP 2Pistol 4

LuckyLR7

L92

17/12/8 · 2095 dmg

ADR

110

HS%

59

K/D

1.42

Entry 1/0Multi 1Util 146AWP 1Pistol 7

w1ghtman

L51

13/13/2 · 1292 dmg

ADR

68

HS%

54

K/D

1.00

Entry 1/0Util 21Pistol 2

Kruegs

L92

12/9/4 · 1158 dmg

ADR

61

HS%

50

K/D

1.33

Util 25Pistol 1

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.