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Winner · HeLLforce14's team

13

67 kills · 5 players

de_inferno · 29 min

17 rounds · 2026-05-18

North America 5V5 Queue

DogOnTheRun's team

4

52 kills · 5 players

Top fragger

whhjbdd

26 kills

Top impact

whhjbdd

121 ADR

Util damage

EC_MoRp

317 HP

Weak spots this match

vs lifetime baseline
  • EC_MoRp

    K/D 0.33 (avg 1.40)

    -76%
  • EC_MoRp

    HS % 20% (avg 41%)

    -51%
  • EC_MoRp

    ADR 44 (avg 84)

    -48%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

HeLLforce14's team

9 · 4

whhjbdd

L75

26/9/4 · 2054 dmg

ADR

121

HS%

42

K/D

2.89

Entry 2/0Multi 4Util 201AWP 1Pistol 1

HeLLforce14

L65

17/9/7 · 1798 dmg

ADR

106

HS%

47

K/D

1.89

Entry 2/0Multi 2Util 197Pistol 5

HeLLforce11

L5

10/12/9 · 1432 dmg

ADR

84

HS%

60

K/D

0.83

Entry 2/0Util 287Pistol 2

dabiznessman

L42

8/12/6 · 866 dmg

ADR

51

HS%

25

K/D

0.67

Entry 3/0Multi 1Util 172Pistol 1

Lcicc

L21

6/12/6 · 881 dmg

ADR

52

HS%

67

K/D

0.50

Entry 1/0Util 1Pistol 3

DogOnTheRun's team

3 · 1

DogOnTheRun

1

14/13/3 · 1436 dmg

ADR

85

HS%

57

K/D

1.08

Entry 3/0Util 212Pistol 2
K/D -10%HS % +21%

hydrosz

2

13/14/4 · 1399 dmg

ADR

82

HS%

69

K/D

0.93

Entry 2/0Multi 2Util 178

Loks63jr

L7

11/12/5 · 1298 dmg

ADR

76

HS%

36

K/D

0.92

Entry 1/0Multi 1Util 193AWP 1Pistol 2

povertyy

L31

9/13/2 · 1039 dmg

ADR

61

HS%

78

K/D

0.69

Entry 1/0Multi 2Util 70Pistol 4

EC_MoRp

L5

5/15/5 · 745 dmg

ADR

44

HS%

20

K/D

0.33

Util 317Pistol 1
K/D -76%HS % -51%

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.