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aNtezanapeek's team

1

26 kills · 5 players

de_mirage · 20 min

14 rounds · 2026-06-04

South America 5V5 Queue

Winner · -1929's team

13

68 kills · 5 players

Top fragger

n0cojo

18 kills

Top impact

n0cojo

126 ADR

Util damage

axelzsin

215 HP

Weak spots this match

vs lifetime baseline
  • JhonyKongo

    K/D 0.29 (avg 0.97)

    -70%
  • JhonyKongo

    ADR 45 (avg 76)

    -40%
  • aNtezanapeek

    K/D 0.79 (avg 1.02)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

aNtezanapeek's team

1 · 0

aNtezanapeek

L71

11/14/1 · 1104 dmg

ADR

79

HS%

45

K/D

0.79

Entry 2/0Multi 1Pistol 3
K/D -23%

NKOOO

L7

9/14/0 · 945 dmg

ADR

68

HS%

67

K/D

0.64

Entry 2/0Util 19AWP 1Pistol 3

JhonyKongo

L6

4/14/5 · 636 dmg

ADR

45

HS%

50

K/D

0.29

Util 22Pistol 1
K/D -70%ADR -40%

lukit-a

L6

2/14/4 · 877 dmg

ADR

63

HS%

50

K/D

0.14

Entry 2/0Util 42Pistol 1

Yayinho

L6

0/7/0 · 123 dmg

ADR

9

HS%

0

K/D

0.00

-1929's team

11 · 2

n0cojo

L75

18/7/7 · 1767 dmg

ADR

126

HS%

44

K/D

2.57

Entry 2/0Multi 1Util 52Pistol 2

m1ssingpiece

L62

16/4/4 · 1494 dmg

ADR

107

HS%

31

K/D

4.00

Entry 2/0Multi 1Util 58Pistol 1

-1929

L73

15/5/3 · 1517 dmg

ADR

108

HS%

33

K/D

3.00

Entry 1/0AWP 4Pistol 2

pistolapl

L72

11/7/4 · 1177 dmg

ADR

84

HS%

82

K/D

1.57

Entry 1/0Util 75Pistol 4

axelzsin

L71

8/7/5 · 968 dmg

ADR

69

HS%

50

K/D

1.14

Entry 2/0Util 215Pistol 1

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.