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PINGVINNEW's team

10

79 kills · 5 players

de_dust2 · 37 min

23 rounds · 2026-06-07

Europe 5v5 Queue

Winner · Pro-Ven's team

13

86 kills · 5 players

Top fragger

Pro-Ven

23 kills

Top impact

Pro-Ven

114 ADR

Util damage

Pro-Ven

253 HP

Weak spots this match

vs lifetime baseline
  • PINGVINNEW

    K/D 0.70 (avg 1.22)

    -43%
  • PINGVINNEW

    ADR 74 (avg 90)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PINGVINNEW's team

7 · 3

skyreaz

L104

22/17/1 · 2032 dmg

ADR

88

HS%

59

K/D

1.29

Entry 3/0Util 32AWP 5Pistol 7
HS % +31%K/D +9%

NaGibynko229

L102

19/16/8 · 2240 dmg

ADR

97

HS%

37

K/D

1.19

Entry 5/0Multi 1Util 172AWP 11Pistol 3

PINGVINNEW

L101

14/20/9 · 1696 dmg

ADR

74

HS%

57

K/D

0.70

Entry 4/0Util 43AWP 2Pistol 2
K/D -43%ADR -18%HS % +16%

Ezi3r

L10

12/17/6 · 1413 dmg

ADR

61

HS%

25

K/D

0.71

Entry 1/0Util 83Pistol 4

Wojsan123

L103

12/16/9 · 1670 dmg

ADR

73

HS%

50

K/D

0.75

Entry 1/0Multi 2Util 160

Pro-Ven's team

5 · 8

Pro-Ven

L106

23/16/11 · 2612 dmg

ADR

114

HS%

39

K/D

1.44

Entry 1/0Multi 2Util 253Pistol 2

epstein999

L105

22/12/1 · 1682 dmg

ADR

73

HS%

59

K/D

1.83

Entry 1/0Multi 4Util 32AWP 3Pistol 5

cruzJj

L101

15/16/4 · 1917 dmg

ADR

83

HS%

33

K/D

0.94

Entry 1/0Multi 1Util 56AWP 6Pistol 3

peev4gurcu

L10

13/16/3 · 1293 dmg

ADR

56

HS%

31

K/D

0.81

Entry 3/0Util 174Pistol 1

Vorentixz

L101

13/19/6 · 1667 dmg

ADR

73

HS%

46

K/D

0.68

Entry 3/0Util 84Pistol 1

Half-by-half

First half

7 · 5

Second half

3 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.