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Winner · Shur1k1n's team

13

82 kills · 5 players

de_cache · 32 min

20 rounds · 2026-06-05

Europe 5v5 Queue

pegezz's team

7

64 kills · 5 players

Top fragger

_cry_less

26 kills

Top impact

_cry_less

124 ADR

Util damage

pegezz

205 HP

Weak spots this match

vs lifetime baseline
  • 21asap

    K/D 0.73 (avg 1.05)

    -30%
  • 21asap

    ADR 67 (avg 84)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Shur1k1n's team

7 · 6

_cry_less

L55

26/14/5 · 2483 dmg

ADR

124

HS%

42

K/D

1.86

Entry 6/0Multi 2Util 160Pistol 2

Shur1k1n

L53

21/10/2 · 1968 dmg

ADR

98

HS%

24

K/D

2.10

Entry 1/0Multi 1Util 29AWP 1Pistol 4

BoroMasterr

L32

15/10/4 · 1495 dmg

ADR

75

HS%

47

K/D

1.50

Entry 1/0AWP 4Pistol 4

21asap

L32

11/15/5 · 1344 dmg

ADR

67

HS%

45

K/D

0.73

Entry 2/0Util 2AWP 1Pistol 1
K/D -30%ADR -20%

LazarLucky

L31

9/16/8 · 1423 dmg

ADR

71

HS%

67

K/D

0.56

Entry 3/0Pistol 1

pegezz's team

5 · 2

sw4b

L53

17/16/4 · 1777 dmg

ADR

89

HS%

53

K/D

1.06

Multi 1Util 43AWP 4Pistol 4

B1qa

L43

16/14/4 · 1293 dmg

ADR

65

HS%

38

K/D

1.14

Entry 1/0Multi 2Util 44Pistol 1

PARAD0X1437

L5

12/16/7 · 1641 dmg

ADR

82

HS%

33

K/D

0.75

Entry 1/0Util 7Pistol 3

pegezz

L41

10/17/5 · 1234 dmg

ADR

62

HS%

50

K/D

0.59

Entry 2/0Multi 1Util 205AWP 4Pistol 1

-Skarn

L5

9/19/6 · 1194 dmg

ADR

60

HS%

56

K/D

0.47

Entry 3/0Util 78AWP 1

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.