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bobsa's team

10

80 kills · 5 players

de_nuke · 46 min

23 rounds · 2026-05-21

Europe 5v5 Queue

Winner · RillerDK's team

13

82 kills · 5 players

Top fragger

bobsa

24 kills

Top impact

bobsa

112 ADR

Util damage

Tuuso_

143 HP

Weak spots this match

vs lifetime baseline
  • _L0gic-

    ADR 27 (avg 75)

    -65%
  • _L0gic-

    K/D 0.50 (avg 1.01)

    -50%
  • _L0gic-

    HS % 29% (avg 35%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bobsa's team

5 · 5

bobsa

L103

24/17/4 · 2577 dmg

ADR

112

HS%

25

K/D

1.41

Entry 8/0Multi 1Util 36AWP 8

draXzzz

L103

17/17/4 · 1631 dmg

ADR

71

HS%

65

K/D

1.00

Entry 1/0Multi 1Util 15AWP 1Pistol 6

Mikeleke

L102

14/17/3 · 1434 dmg

ADR

62

HS%

36

K/D

0.82

Entry 1/0Multi 1Util 30Pistol 2

Tuuso_

L82

13/14/5 · 1593 dmg

ADR

69

HS%

15

K/D

0.93

Entry 3/0Util 143AWP 2Pistol 1

n3xusss

L10

12/18/4 · 1357 dmg

ADR

59

HS%

67

K/D

0.67

Util 54Pistol 3

RillerDK's team

7 · 6

BOTrup

L92

20/16/5 · 2033 dmg

ADR

88

HS%

55

K/D

1.25

Entry 2/0Multi 1Util 91Pistol 6

RillerDK

L104

19/16/8 · 2147 dmg

ADR

93

HS%

58

K/D

1.19

Entry 3/0Multi 2Util 100Pistol 2

Fixment

L102

19/13/6 · 2126 dmg

ADR

92

HS%

53

K/D

1.46

Entry 1/0Multi 1Util 49AWP 2Pistol 5

AlexanderDN

L94

17/17/5 · 1986 dmg

ADR

86

HS%

47

K/D

1.00

Entry 1/0Multi 3Util 69AWP 5Pistol 2

_L0gic-

L91

7/14/2 · 610 dmg

ADR

27

HS%

29

K/D

0.50

Entry 3/0Util 36
ADR -65%K/D -50%

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.