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Winner · k4balla's team

13

89 kills · 5 players

de_ancient · 41 min

24 rounds · 2026-06-05

South America 5V5 Queue

hittk's team

11

84 kills · 5 players

Top fragger

leofadul

26 kills

Top impact

MINEZIK

102 ADR

Util damage

k4balla

485 HP

Weak spots this match

vs lifetime baseline
  • satoru67_

    K/D 0.71 (avg 1.10)

    -35%
  • satoru67_

    HS % 47% (avg 60%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

k4balla's team

4 · 9

leofadul

L74

26/15/5 · 2260 dmg

ADR

94

HS%

46

K/D

1.73

Entry 1/0Multi 2Util 11Pistol 1

sayounaras

L72

20/16/2 · 1710 dmg

ADR

71

HS%

35

K/D

1.25

Entry 2/0Multi 1Util 5AWP 10Pistol 3

k4balla

L83

17/16/15 · 2285 dmg

ADR

95

HS%

53

K/D

1.06

Entry 3/0Util 485Pistol 1

NeblyUS

L71

14/21/6 · 1752 dmg

ADR

73

HS%

57

K/D

0.67

Entry 5/0Multi 1Util 19Pistol 5

Alt_r

L63

12/18/4 · 1478 dmg

ADR

62

HS%

33

K/D

0.67

Entry 4/0Util 292Pistol 2

hittk's team

8 · 3

MINEZIK

L73

23/17/4 · 2458 dmg

ADR

102

HS%

65

K/D

1.35

Entry 1/0Multi 3Util 133Pistol 7

feelsafado

2

22/18/5 · 2220 dmg

ADR

93

HS%

32

K/D

1.22

Entry 5/0Multi 2Util 190AWP 5Pistol 5

Caiolean

L72

15/14/5 · 1489 dmg

ADR

62

HS%

40

K/D

1.07

Multi 3Util 213Pistol 1

satoru67_

L63

15/21/6 · 1704 dmg

ADR

71

HS%

47

K/D

0.71

Entry 2/0Multi 1Util 23AWP 4Pistol 6
K/D -35%HS % -22%

hittk

L71

9/21/10 · 1420 dmg

ADR

59

HS%

33

K/D

0.43

Entry 1/0Util 122Pistol 1

Half-by-half

First half

4 · 8

Second half

9 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.