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Winner · -moNchug's team

13

83 kills · 5 players

de_anubis · 36 min

22 rounds · 2026-05-30

Europe 5v5 Queue

mNiah's team

9

84 kills · 5 players

Top fragger

-moNchug

22 kills

Top impact

-Brunet

99 ADR

Util damage

1nwiz

205 HP

Weak spots this match

vs lifetime baseline
  • mNiah

    K/D 0.71 (avg 1.13)

    -37%
  • mNiah

    ADR 67 (avg 79)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-moNchug's team

6 · 7

-moNchug

L105

22/16/4 · 1828 dmg

ADR

83

HS%

36

K/D

1.38

Entry 2/0Multi 2Util 9Pistol 2

iners1a

L102

18/14/3 · 1752 dmg

ADR

80

HS%

50

K/D

1.29

Entry 3/0Pistol 5
K/D +8%

mAryBOMBAAAA

L102

15/19/7 · 1797 dmg

ADR

82

HS%

67

K/D

0.79

Entry 2/0Multi 1Util 46Pistol 8

-QU4TRO

L103

15/16/4 · 1590 dmg

ADR

72

HS%

73

K/D

0.94

Entry 1/0Multi 2Util 31

Spperx

L101

13/20/6 · 1833 dmg

ADR

83

HS%

62

K/D

0.65

Entry 3/0Multi 1Util 159AWP 6Pistol 3

mNiah's team

6 · 3

-Brunet

L101

22/15/4 · 2169 dmg

ADR

99

HS%

59

K/D

1.47

Entry 2/0Multi 1AWP 4Pistol 10

Mr_Moses1

L101

17/17/5 · 1844 dmg

ADR

84

HS%

65

K/D

1.00

Entry 4/0Multi 1Util 189AWP 4Pistol 1

1nwiz

L103

17/16/7 · 1886 dmg

ADR

86

HS%

35

K/D

1.06

Entry 3/0Multi 2Util 205AWP 8Pistol 2

Kruszel1

L102

16/18/8 · 1917 dmg

ADR

87

HS%

56

K/D

0.89

Entry 1/0Multi 1Util 137Pistol 3

mNiah

L102

12/17/6 · 1468 dmg

ADR

67

HS%

42

K/D

0.71

Entry 1/0Multi 1Util 118Pistol 1
K/D -37%ADR -15%

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.