Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · RaicuL's team

13

85 kills · 5 players

de_inferno · 39 min

23 rounds · 2026-05-31

Europe 5v5 Queue

LamaKing_'s team

10

82 kills · 5 players

Top fragger

BogdiMrG

25 kills

Top impact

Kiragaro

122 ADR

Util damage

Moroz119

309 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RaicuL's team

3 · 10

BogdiMrG

L54

25/18/7 · 2513 dmg

ADR

109

HS%

44

K/D

1.39

Entry 3/0Multi 2Util 223Pistol 6

5xA

L51

19/17/6 · 2158 dmg

ADR

94

HS%

32

K/D

1.12

Entry 3/0Util 166Pistol 2
HS % -11%K/D +32%ADR +28%

RaicuL

L62

17/18/8 · 1785 dmg

ADR

78

HS%

41

K/D

0.94

Entry 3/0Multi 1Util 282Pistol 2

marmelada94

L23

15/15/3 · 1604 dmg

ADR

70

HS%

60

K/D

1.00

Entry 3/0Util 112Pistol 1

BitzaNbN

L23

9/16/4 · 1163 dmg

ADR

51

HS%

67

K/D

0.56

Entry 1/0Util 153AWP 2Pistol 1

LamaKing_'s team

9 · 1

Kiragaro

L43

25/21/7 · 2809 dmg

ADR

122

HS%

44

K/D

1.19

Entry 7/0Multi 3Util 283Pistol 4

osemenitel42

L23

23/17/5 · 2519 dmg

ADR

110

HS%

43

K/D

1.35

Entry 3/0Util 3AWP 3

LamaKing_

L72

18/15/3 · 1773 dmg

ADR

77

HS%

28

K/D

1.20

Multi 2Util 95AWP 7Pistol 2

Moroz119

L51

8/16/9 · 1434 dmg

ADR

62

HS%

25

K/D

0.50

Util 309Pistol 2

Ramagoss

L21

8/16/3 · 1096 dmg

ADR

48

HS%

12

K/D

0.50

Util 305

Half-by-half

First half

3 · 9

Second half

10 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.