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tonoand's team

20

146 kills · 5 players

de_overpass · 76 min

42 rounds · 2026-05-29

Europe 5v5 Queue

Winner · yatsure's team

22

152 kills · 5 players

Top fragger

oaragvay

42 kills

Top impact

oaragvay

111 ADR

Util damage

oaragvay

297 HP

Weak spots this match

vs lifetime baseline
  • ShARM05

    K/D 0.47 (avg 1.15)

    -59%
  • ShARM05

    ADR 48 (avg 81)

    -41%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

tonoand's team

8 · 4 · OT 8

oaragvay

L106

42/29/6 · 4662 dmg

ADR

111

HS%

45

K/D

1.45

Entry 10/0Multi 4Util 297AWP 17Pistol 5

tonoand

L107

34/31/8 · 3677 dmg

ADR

88

HS%

47

K/D

1.10

Entry 2/0Multi 1Util 170AWP 2Pistol 6
ADR +15%

wnter

L82

30/34/6 · 2928 dmg

ADR

70

HS%

70

K/D

0.88

Entry 3/0Multi 1Util 75AWP 1

baach1ra

L103

25/27/6 · 3101 dmg

ADR

74

HS%

36

K/D

0.93

Entry 3/0Multi 1Util 146AWP 11Pistol 3

ShARM05

L92

15/32/6 · 2000 dmg

ADR

48

HS%

47

K/D

0.47

Util 79Pistol 3
K/D -59%ADR -41%HS % +9%

yatsure's team

4 · 8 · OT 10

ea5yme0w

L95

36/24/7 · 3780 dmg

ADR

90

HS%

42

K/D

1.50

Entry 2/0Multi 3Util 52Pistol 2

trueghoul666

L106

33/31/10 · 3857 dmg

ADR

92

HS%

64

K/D

1.06

Entry 12/0Multi 2Util 185AWP 9Pistol 3

Darmamutzce

L105

32/27/6 · 3226 dmg

ADR

77

HS%

50

K/D

1.19

Entry 5/0Multi 1Util 18AWP 2Pistol 3

yatsure

L93

29/34/7 · 3335 dmg

ADR

79

HS%

62

K/D

0.85

Entry 5/0Multi 2Util 45AWP 7Pistol 3

Qwezertt

L93

22/31/8 · 2703 dmg

ADR

64

HS%

55

K/D

0.71

Multi 1Util 83Pistol 4

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

8 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.