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SneakyD8's team

9

75 kills · 5 players

de_dust2 · 35 min

22 rounds · 2026-06-05

Europe 5v5 Queue

Winner · EL--CH4PO's team

13

84 kills · 5 players

Top fragger

GiaPar_

21 kills

Top impact

GiaPar_

110 ADR

Util damage

bebestwo

201 HP

Weak spots this match

vs lifetime baseline
  • GiaPar_

    HS % 24% (avg 44%)

    -45%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SneakyD8's team

7 · 2

GiaPar_

L103

21/17/8 · 2421 dmg

ADR

110

HS%

24

K/D

1.24

Entry 1/0Multi 1Util 137AWP 6Pistol 1
HS % -45%ADR +26%K/D +15%

bebestwo

L84

19/17/6 · 2088 dmg

ADR

95

HS%

42

K/D

1.12

Entry 1/0Multi 2Util 201Pistol 4

DontBuyAwp

L5

13/19/5 · 1596 dmg

ADR

73

HS%

38

K/D

0.68

Multi 1Util 142AWP 3Pistol 1

Luchyluciano

L7

12/16/3 · 1194 dmg

ADR

54

HS%

58

K/D

0.75

Entry 5/0Util 22AWP 9

SneakyD8

L102

10/15/3 · 1458 dmg

ADR

66

HS%

40

K/D

0.67

Entry 1/0Multi 1Util 80AWP 4Pistol 3

EL--CH4PO's team

5 · 8

rr--

L92

19/12/6 · 1961 dmg

ADR

89

HS%

21

K/D

1.58

Entry 2/0Util 35Pistol 4

z4K_

L84

19/11/2 · 1489 dmg

ADR

68

HS%

53

K/D

1.73

Entry 1/0Multi 2Util 9AWP 5Pistol 3

--DaeMoN--

L73

17/17/5 · 1744 dmg

ADR

79

HS%

47

K/D

1.00

Entry 4/0Multi 2AWP 7Pistol 5

EL--CH4PO

L91

15/17/9 · 2228 dmg

ADR

101

HS%

53

K/D

0.88

Entry 3/0Multi 1Util 140Pistol 1

Flaco_mini

L83

14/18/6 · 1674 dmg

ADR

76

HS%

36

K/D

0.78

Entry 4/0Multi 1Util 114AWP 1

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.