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d0mZ1k's team

14

104 kills · 5 players

de_anubis · 55 min

30 rounds · 2026-05-24

Europe 5v5 Queue

Winner · NazarSaspens's team

16

103 kills · 5 players

Top fragger

d0mZ1k

27 kills

Top impact

d0mZ1k

108 ADR

Util damage

TarQes

334 HP

Weak spots this match

vs lifetime baseline
  • D3STRUCT0R-0

    HS % 40% (avg 55%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

d0mZ1k's team

4 · 8 · OT 2

d0mZ1k

L103

27/23/8 · 3235 dmg

ADR

108

HS%

41

K/D

1.17

Entry 3/0Multi 2Util 156AWP 4Pistol 1
HS % -13%K/D -11%ADR +21%

DiNgDoNk3D

L105

26/20/6 · 2648 dmg

ADR

88

HS%

65

K/D

1.30

Entry 5/0Multi 2Pistol 5

D3STRUCT0R-0

L103

25/19/3 · 2203 dmg

ADR

73

HS%

40

K/D

1.32

Entry 2/0Multi 2Util 132AWP 10Pistol 1
HS % -27%ADR -11%

gluMWall

L10

15/22/9 · 1861 dmg

ADR

62

HS%

47

K/D

0.68

Entry 4/0Util 87Pistol 1

TarQes

L103

11/19/9 · 1739 dmg

ADR

58

HS%

36

K/D

0.58

Entry 1/0Util 334Pistol 1

NazarSaspens's team

8 · 4 · OT 4

beemytbossu

L106

27/21/5 · 2516 dmg

ADR

84

HS%

52

K/D

1.29

Entry 2/0Multi 3Util 74AWP 4

NazarSaspens

L103

25/19/13 · 2725 dmg

ADR

91

HS%

68

K/D

1.32

Entry 2/0Multi 1Util 212AWP 2Pistol 4

CvadraKopter

L101

21/23/3 · 2192 dmg

ADR

73

HS%

62

K/D

0.91

Entry 2/0Util 205AWP 5Pistol 3

vzoid

L104

18/18/8 · 2180 dmg

ADR

73

HS%

44

K/D

1.00

Entry 3/0Multi 1Util 108AWP 5Pistol 2

flexsoon-10-

L102

12/23/11 · 1728 dmg

ADR

58

HS%

42

K/D

0.52

Entry 6/0Util 18Pistol 2

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.