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V-a-R-e's team

6

58 kills · 5 players

de_cache · 29 min

19 rounds · 2026-05-21

Europe 5v5 Queue

Winner · peyNis's team

13

79 kills · 5 players

Top fragger

deathtoose

21 kills

Top impact

deathtoose

118 ADR

Util damage

xmp

263 HP

Weak spots this match

vs lifetime baseline
  • TasaBando

    K/D 0.67 (avg 0.99)

    -32%
  • V-a-R-e

    K/D 0.81 (avg 1.13)

    -28%
  • TasaBando

    HS % 42% (avg 52%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

V-a-R-e's team

5 · 1

V-a-R-e

L81

13/16/1 · 1360 dmg

ADR

72

HS%

77

K/D

0.81

Entry 2/0Util 43AWP 1Pistol 3
K/D -28%ADR -12%HS % +60%

kok1torz

L81

12/15/2 · 1362 dmg

ADR

72

HS%

50

K/D

0.80

Entry 2/0Util 81Pistol 1

TasaBando

L52

12/18/6 · 1488 dmg

ADR

78

HS%

42

K/D

0.67

Entry 5/0Multi 2Util 34AWP 3Pistol 3
K/D -32%HS % -19%

Go_Maga

L81

11/16/4 · 1132 dmg

ADR

60

HS%

18

K/D

0.69

Entry 2/0Util 32Pistol 3

Th3cr0wblack

L91

10/14/5 · 1352 dmg

ADR

71

HS%

40

K/D

0.71

Util 91AWP 1Pistol 5

peyNis's team

7 · 6

deathtoose

L93

21/9/2 · 2239 dmg

ADR

118

HS%

67

K/D

2.33

Entry 2/0Multi 2Util 141AWP 2Pistol 4

zjs

L83

21/13/6 · 2145 dmg

ADR

113

HS%

62

K/D

1.62

Entry 1/0Multi 3Util 33AWP 2Pistol 1

xmp

L64

19/11/6 · 1708 dmg

ADR

90

HS%

63

K/D

1.73

Entry 1/0Multi 2Util 263Pistol 6

peyNis

L91

11/13/3 · 1220 dmg

ADR

64

HS%

55

K/D

0.85

Entry 4/0Multi 1AWP 1Pistol 3

SGLMENTALITY

L82

7/12/4 · 717 dmg

ADR

38

HS%

43

K/D

0.58

Pistol 1

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.