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divniy's team

0

44 kills · 5 players

de_dust2 · 26 min

1 rounds · 2025-09-06

Europe 5v5 Queue

Winner · vCFG's team

1

77 kills · 5 players

Top fragger

KR3wW

25 kills

Top impact

KR3wW

137 ADR

Util damage

t1qY

312 HP

Weak spots this match

vs lifetime baseline
  • -RobbyKeene

    HS % 33% (avg 55%)

    -40%
  • -RobbyKeene

    ADR 53 (avg 79)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

divniy's team

2 · 1

LeeRoyAQ

L101

11/15/6 · 1211 dmg

ADR

76

HS%

64

K/D

0.73

Entry 1/0Multi 1Util 6Pistol 2

divniy

L10

9/16/3 · 1270 dmg

ADR

79

HS%

67

K/D

0.56

Entry 2/0Util 36AWP 1Pistol 2

kkikita

L8

9/16/3 · 1038 dmg

ADR

65

HS%

67

K/D

0.56

Util 70Pistol 5

JG_290

L102

8/14/3 · 941 dmg

ADR

59

HS%

50

K/D

0.57

Entry 1/0Multi 2Util 36Pistol 4

Daichi---

L10

7/16/3 · 998 dmg

ADR

62

HS%

71

K/D

0.44

Entry 2/0Util 199Pistol 4

vCFG's team

10 · 3

KR3wW

L106

25/10/5 · 2188 dmg

ADR

137

HS%

68

K/D

2.50

Entry 1/0Multi 2Util 117Pistol 3

vCFG

L103

18/10/12 · 2065 dmg

ADR

129

HS%

39

K/D

1.80

Entry 3/0Multi 2Util 189Pistol 2

t1qY

L82

13/11/7 · 1368 dmg

ADR

86

HS%

69

K/D

1.18

Entry 4/0Multi 1Util 312AWP 5Pistol 5

vFMA

L101

12/7/7 · 1293 dmg

ADR

81

HS%

58

K/D

1.71

Entry 2/0Util 155AWP 3Pistol 1

-RobbyKeene

L101

9/6/5 · 854 dmg

ADR

53

HS%

33

K/D

1.50

Util 18Pistol 3
HS % -40%ADR -32%K/D +36%

Half-by-half

First half

2 · 10

Second half

1 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.