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Glebasterrrr's team

0

64 kills · 5 players

de_mirage · 30 min

1 rounds · 2025-04-20

Europe 5v5 Queue

Winner · Aquamarinchi's team

1

85 kills · 5 players

Top fragger

Rosst1

23 kills

Top impact

Rosst1

135 ADR

Util damage

Aquamarinchi

171 HP

Weak spots this match

vs lifetime baseline
  • Glebasterrrr

    HS % 36% (avg 46%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Glebasterrrr's team

5 · 3

hazeam

L53

16/17/3 · 1981 dmg

ADR

94

HS%

38

K/D

0.94

Entry 1/0Multi 1Util 43AWP 2Pistol 1
HS % -10%ADR +13%

Glebasterrrr

L53

14/17/3 · 1522 dmg

ADR

73

HS%

36

K/D

0.82

Entry 3/0Multi 3Util 38Pistol 5
HS % -22%K/D -15%

NeroooO_O

L5

14/17/4 · 1722 dmg

ADR

82

HS%

36

K/D

0.82

Entry 4/0Util 55AWP 4Pistol 4

Andrey105357

L42

11/15/5 · 1355 dmg

ADR

65

HS%

64

K/D

0.73

Multi 2Util 62AWP 2Pistol 6

TryingHard

L4

9/19/6 · 1287 dmg

ADR

61

HS%

56

K/D

0.47

Entry 1/0Util 101AWP 1Pistol 3

Aquamarinchi's team

7 · 6

Rosst1

L44

23/12/8 · 2827 dmg

ADR

135

HS%

65

K/D

1.92

Entry 3/0Multi 2Util 124Pistol 8

srfhpl

L53

20/10/4 · 1606 dmg

ADR

77

HS%

30

K/D

2.00

Entry 1/0Multi 3Pistol 2

Aquamarinchi

L53

18/15/10 · 2411 dmg

ADR

115

HS%

50

K/D

1.20

Entry 6/0Multi 2Util 171AWP 1Pistol 5

DaFuri

L51

13/12/5 · 1139 dmg

ADR

54

HS%

31

K/D

1.08

Entry 1/0Util 77Pistol 4

wannadance

L32

11/15/5 · 1195 dmg

ADR

57

HS%

18

K/D

0.73

Entry 1/0Multi 2Util 53AWP 3Pistol 3

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.