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Winner · kaazushi's team

16

115 kills · 5 players

de_mirage · 55 min

30 rounds · 2026-05-24

Europe 5v5 Queue

Sorenus's team

14

103 kills · 5 players

Top fragger

kaazushi

40 kills

Top impact

kaazushi

125 ADR

Util damage

zwierzinimwk

322 HP

Weak spots this match

vs lifetime baseline
  • kaazushi

    HS % 32% (avg 53%)

    -40%
  • herkyn

    K/D 0.79 (avg 1.00)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kaazushi's team

7 · 5 · OT 4

kaazushi

L86

40/19/7 · 3741 dmg

ADR

125

HS%

32

K/D

2.11

Entry 8/0Multi 3Util 262AWP 13Pistol 2
HS % -40%K/D +44%ADR +22%

DimychG

L53

23/25/6 · 2144 dmg

ADR

72

HS%

30

K/D

0.92

Entry 3/0Multi 1Util 181AWP 1Pistol 4

Minusty

L24

21/17/6 · 2292 dmg

ADR

76

HS%

33

K/D

1.24

Entry 2/0Multi 1Pistol 2

DeathSalih

L52

17/21/8 · 2176 dmg

ADR

73

HS%

53

K/D

0.81

Entry 3/0Util 63AWP 4Pistol 2

Yukiharaa

L31

14/21/7 · 1686 dmg

ADR

56

HS%

57

K/D

0.67

Entry 1/0Util 101Pistol 2

Sorenus's team

5 · 7 · OT 2

zwierzinimwk

L56

24/23/5 · 2769 dmg

ADR

92

HS%

54

K/D

1.04

Entry 3/0Multi 2Util 322AWP 4Pistol 6

Sorenus

L51

22/22/6 · 2841 dmg

ADR

95

HS%

23

K/D

1.00

Entry 1/0Util 8Pistol 1

Klaralalala

L52

20/26/6 · 1983 dmg

ADR

66

HS%

40

K/D

0.77

Entry 3/0Multi 1Util 113Pistol 2

herkyn

L51

19/24/8 · 2466 dmg

ADR

82

HS%

42

K/D

0.79

Entry 4/0Util 47AWP 5Pistol 3
K/D -21%ADR +9%

_NineL_

L44

18/21/0 · 1643 dmg

ADR

55

HS%

17

K/D

0.86

Entry 2/0Multi 1Util 197AWP 3Pistol 1

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.