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Winner · endlesgoat's team

13

73 kills · 5 players

de_mirage · 30 min

17 rounds · 2026-06-01

Europe 5v5 Queue

-dosikkzz's team

4

59 kills · 5 players

Top fragger

_0w1n_

21 kills

Top impact

karlson19cm

132 ADR

Util damage

-Rexdy

250 HP

Weak spots this match

vs lifetime baseline
  • satanshine

    HS % 25% (avg 43%)

    -42%
  • satanshine

    ADR 55 (avg 78)

    -29%
  • karlson19cm

    HS % 42% (avg 53%)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

endlesgoat's team

9 · 4

_0w1n_

L103

21/11/9 · 1955 dmg

ADR

115

HS%

62

K/D

1.91

Entry 3/0Multi 3Util 63Pistol 4

karlson19cm

L105

19/9/7 · 2237 dmg

ADR

132

HS%

42

K/D

2.11

Entry 2/0Multi 2Util 82Pistol 5
HS % -21%K/D +74%ADR +51%

-Rexdy

L102

14/13/7 · 1656 dmg

ADR

97

HS%

64

K/D

1.08

Entry 1/0Multi 2Util 250Pistol 3

satanshine

L102

12/10/3 · 941 dmg

ADR

55

HS%

25

K/D

1.20

Multi 3Util 54AWP 4Pistol 1
HS % -42%ADR -29%

endlesgoat

L101

7/16/3 · 641 dmg

ADR

38

HS%

43

K/D

0.44

Entry 1/0Util 25AWP 2Pistol 1

-dosikkzz's team

3 · 1

5t09YKR0nldy

L10

15/14/2 · 1466 dmg

ADR

86

HS%

60

K/D

1.07

Entry 4/0Util 30Pistol 6

simd1m

L10

14/13/2 · 1729 dmg

ADR

102

HS%

57

K/D

1.08

Entry 1/0Util 122Pistol 3
ADR +24%

-dosikkzz

L102

13/15/5 · 1154 dmg

ADR

68

HS%

62

K/D

0.87

Pistol 4

-amonya

L102

10/17/3 · 1228 dmg

ADR

72

HS%

40

K/D

0.59

Entry 3/0Util 122AWP 2Pistol 2

m1yashito

L10

7/14/3 · 929 dmg

ADR

55

HS%

29

K/D

0.50

Entry 2/0Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.