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MortaLHiT's team

0

126 kills · 5 players

de_inferno · 62 min

1 rounds · 2025-05-18

Europe 5v5 Queue

Winner · Kushi007's team

1

124 kills · 5 players

Top fragger

MortaLHiT

37 kills

Top impact

MortaLHiT

114 ADR

Util damage

Krupa228

524 HP

Weak spots this match

vs lifetime baseline
  • Krupa228

    K/D 0.56 (avg 1.05)

    -47%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MortaLHiT's team

8 · 4 · OT 3

MortaLHiT

L73

37/25/9 · 3891 dmg

ADR

114

HS%

41

K/D

1.48

Entry 7/0Multi 4Util 255AWP 12Pistol 2

Phentosxd

L55

34/22/7 · 2881 dmg

ADR

85

HS%

32

K/D

1.55

Entry 4/0Multi 4Util 70Pistol 1

Serhucci

L63

24/24/7 · 2751 dmg

ADR

81

HS%

42

K/D

1.00

Entry 1/0Multi 1Util 316AWP 2Pistol 3

iBUNOOBOV

L62

16/26/12 · 2058 dmg

ADR

61

HS%

44

K/D

0.62

Entry 3/0Multi 1Util 436AWP 1Pistol 2

Krupa228

L52

15/27/14 · 2489 dmg

ADR

73

HS%

47

K/D

0.56

Entry 5/0Util 524
K/D -47%HS % +12%

Kushi007's team

4 · 8 · OT 7

Kushi007

L84

31/23/8 · 2848 dmg

ADR

84

HS%

52

K/D

1.35

Entry 4/0Multi 2Util 220AWP 6Pistol 3

Gjujtsii1111

L76

30/24/8 · 3437 dmg

ADR

101

HS%

60

K/D

1.25

Entry 6/0Multi 2Util 284Pistol 5

misahas31

L65

28/27/9 · 3046 dmg

ADR

90

HS%

61

K/D

1.04

Entry 1/0Multi 2Util 6AWP 1Pistol 2
HS % +24%K/D +13%

RambouUk

L52

19/26/13 · 2405 dmg

ADR

71

HS%

21

K/D

0.73

Entry 2/0Util 197

OpKaloje

L32

16/28/6 · 1691 dmg

ADR

50

HS%

19

K/D

0.57

Entry 1/0Multi 1Util 6

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.