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asmodeus666's team

3

42 kills · 5 players

de_mirage · 26 min

16 rounds · 2026-06-08

Europe 5v5 Queue

Winner · -benio's team

13

73 kills · 5 players

Top fragger

strongerRO

20 kills

Top impact

strongerRO

132 ADR

Util damage

Palcit0

181 HP

Weak spots this match

vs lifetime baseline
  • Moneta8

    K/D 0.71 (avg 1.30)

    -45%
  • ivaniski

    K/D 0.67 (avg 0.95)

    -29%
  • Moneta8

    HS % 30% (avg 38%)

    -21%
  • ivaniski

    ADR 70 (avg 85)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

asmodeus666's team

3 · 0

ivaniski

L91

10/15/3 · 1114 dmg

ADR

70

HS%

60

K/D

0.67

Multi 1Util 20Pistol 3
K/D -29%ADR -18%HS % +9%

Moneta8

L81

10/14/1 · 1107 dmg

ADR

69

HS%

30

K/D

0.71

Entry 1/0AWP 4Pistol 3
K/D -45%HS % -21%

asmodeus666

L8

9/15/1 · 867 dmg

ADR

54

HS%

33

K/D

0.60

Util 1AWP 3Pistol 2

Aplish

L91

8/14/2 · 887 dmg

ADR

55

HS%

88

K/D

0.57

Multi 2Util 16AWP 4Pistol 1

quwis

L9

5/15/2 · 960 dmg

ADR

60

HS%

0

K/D

0.33

Entry 2/0Util 132Pistol 2

-benio's team

9 · 4

strongerRO

L83

20/9/3 · 2112 dmg

ADR

132

HS%

65

K/D

2.22

Entry 7/0Multi 1Util 80Pistol 3

pudjukkk

L85

18/8/6 · 1598 dmg

ADR

100

HS%

28

K/D

2.25

Entry 1/0Util 58AWP 5Pistol 3

-benio

L91

13/9/5 · 1313 dmg

ADR

82

HS%

85

K/D

1.44

Entry 3/0Util 4Pistol 3
HS % +60%K/D +31%

FlamerSNUS

L91

11/10/2 · 1179 dmg

ADR

74

HS%

91

K/D

1.10

Entry 2/0

Palcit0

L83

11/6/4 · 1232 dmg

ADR

77

HS%

64

K/D

1.83

Util 181AWP 2Pistol 2

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.