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alohangr's team

0

94 kills · 5 players

de_mirage · 45 min

1 rounds · 2025-03-22

Europe 5v5 Queue

Winner · GetADola's team

1

94 kills · 5 players

Top fragger

alohangr

28 kills

Top impact

alohangr

104 ADR

Util damage

R1nqqe

168 HP

Weak spots this match

vs lifetime baseline
  • puMMMMMMMMMM

    K/D 0.72 (avg 1.10)

    -35%
  • puMMMMMMMMMM

    ADR 67 (avg 82)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

alohangr's team

9 · 2

alohangr

L54

28/19/7 · 2502 dmg

ADR

104

HS%

43

K/D

1.47

Entry 2/0Multi 5Pistol 6

InNoCent2233

L62

24/19/5 · 2499 dmg

ADR

104

HS%

46

K/D

1.26

Entry 7/0Multi 3Util 38AWP 1Pistol 3

rense_

L62

15/19/9 · 1718 dmg

ADR

72

HS%

53

K/D

0.79

Entry 1/0Util 88AWP 2Pistol 3

R1nqqe

L71

14/20/10 · 1738 dmg

ADR

72

HS%

43

K/D

0.70

Entry 3/0Util 168AWP 1Pistol 2

puMMMMMMMMMM

L62

13/18/5 · 1603 dmg

ADR

67

HS%

85

K/D

0.72

Entry 1/0Multi 1Util 74
K/D -35%ADR -18%HS % +107%

GetADola's team

3 · 10

Neyl_mp3

L75

25/16/2 · 2054 dmg

ADR

86

HS%

68

K/D

1.56

Multi 1Util 74AWP 2Pistol 1

GetADola

L73

19/18/11 · 2292 dmg

ADR

96

HS%

32

K/D

1.06

Entry 2/0Multi 1Util 47AWP 1Pistol 3

NlPAA

L61

19/19/5 · 2160 dmg

ADR

90

HS%

53

K/D

1.00

Entry 2/0Multi 1Util 10Pistol 6
ADR +25%HS % +23%

Capti0n

L63

17/18/2 · 1554 dmg

ADR

65

HS%

29

K/D

0.94

Entry 1/0Multi 2Util 96Pistol 2

Texas-Rang3r

L51

14/23/10 · 1909 dmg

ADR

80

HS%

57

K/D

0.61

Entry 5/0Util 77Pistol 1

Half-by-half

First half

9 · 3

Second half

2 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.