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fatedxd's team

16

111 kills · 5 players

de_ancient · 61 min

35 rounds · 2026-05-31

Europe 5v5 Queue

Winner · Daniluch_'s team

19

129 kills · 5 players

Top fragger

fatedxd

41 kills

Top impact

fatedxd

120 ADR

Util damage

tazziwa

461 HP

Weak spots this match

vs lifetime baseline
  • Gande

    ADR 64 (avg 84)

    -24%
  • Gande

    HS % 42% (avg 50%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fatedxd's team

6 · 6 · OT 4

fatedxd

L105

41/24/9 · 4203 dmg

ADR

120

HS%

66

K/D

1.71

Entry 6/0Multi 5Util 200Pistol 7

kas666

L102

26/27/12 · 2672 dmg

ADR

76

HS%

73

K/D

0.96

Entry 6/0Multi 2Util 123
K/D -12%HS % +30%

Kuchumba

L105

23/27/8 · 2734 dmg

ADR

78

HS%

52

K/D

0.85

Entry 4/0Util 234Pistol 1

0FFyou

L104

21/26/9 · 2374 dmg

ADR

68

HS%

52

K/D

0.81

Entry 4/0Multi 1Util 299AWP 4Pistol 3

GRUB1YAH

L10

0/7/1 · 128 dmg

ADR

4

HS%

0

K/D

0.00

Util 74

Daniluch_'s team

6 · 6 · OT 7

Daniluch_

L106

30/27/9 · 3148 dmg

ADR

90

HS%

47

K/D

1.11

Entry 6/0Multi 3Util 351AWP 3Pistol 4

SKILLZOREdd

L105

28/27/9 · 3230 dmg

ADR

92

HS%

68

K/D

1.04

Entry 3/0Multi 2Util 375Pistol 4
HS % +36%ADR +16%

donsare

L104

27/26/7 · 3255 dmg

ADR

93

HS%

41

K/D

1.04

Entry 1/0Util 244AWP 1Pistol 4

Gande

L102

24/21/5 · 2233 dmg

ADR

64

HS%

42

K/D

1.14

Entry 3/0Util 39AWP 7Pistol 3
ADR -24%HS % -16%

tazziwa

L102

20/23/10 · 2513 dmg

ADR

72

HS%

65

K/D

0.87

Entry 2/0Util 461Pistol 2

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.