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VACat1on_Day's team

6

55 kills · 5 players

de_nuke · 32 min

19 rounds · 2026-05-27

Europe 5v5 Queue

Winner · Monax0_07's team

13

76 kills · 5 players

Top fragger

imhit

21 kills

Top impact

imhit

126 ADR

Util damage

imhit

250 HP

Weak spots this match

vs lifetime baseline
  • opiate300

    K/D 0.82 (avg 1.02)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

VACat1on_Day's team

5 · 1

VACat1on_Day

L92

15/15/2 · 1567 dmg

ADR

83

HS%

67

K/D

1.00

Entry 2/0Multi 1Util 145AWP 1Pistol 4
HS % +26%ADR +17%

opiate300

L102

14/17/5 · 1846 dmg

ADR

97

HS%

71

K/D

0.82

Entry 4/0Multi 2Util 2AWP 2Pistol 4
K/D -20%HS % +37%ADR +21%

akerea

L101

11/13/1 · 1070 dmg

ADR

56

HS%

36

K/D

0.85

Entry 2/0Multi 1Util 50AWP 1

killerque

L91

8/16/3 · 1060 dmg

ADR

56

HS%

62

K/D

0.50

Util 73Pistol 2

A1i5h

L10

7/16/4 · 911 dmg

ADR

48

HS%

43

K/D

0.44

Util 1Pistol 3

Monax0_07's team

7 · 6

imhit

L105

21/10/6 · 2394 dmg

ADR

126

HS%

62

K/D

2.10

Entry 1/0Multi 3Util 250Pistol 5

ziper22

L93

18/11/2 · 1549 dmg

ADR

82

HS%

39

K/D

1.64

Entry 2/0Multi 2Util 31Pistol 3

Monax0_07

L104

15/14/2 · 1657 dmg

ADR

87

HS%

53

K/D

1.07

Entry 4/0Multi 2Util 14AWP 3Pistol 1

Imperator023

L101

12/9/4 · 1352 dmg

ADR

71

HS%

58

K/D

1.33

Entry 3/0Util 95AWP 1Pistol 2

L1no2k

L10

10/13/2 · 903 dmg

ADR

48

HS%

40

K/D

0.77

Entry 1/0Util 96Pistol 2

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.