Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

3motion's team

10

76 kills · 5 players

de_overpass · 45 min

23 rounds · 2026-06-03

Europe 5v5 Queue

Winner · -b1's team

13

86 kills · 5 players

Top fragger

schaweizeNNN

26 kills

Top impact

qnosh

115 ADR

Util damage

Karubvac

147 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

3motion's team

4 · 6

qnosh

L104

25/13/3 · 2646 dmg

ADR

115

HS%

48

K/D

1.92

Entry 2/0Multi 4Util 66AWP 13Pistol 4

Pyth0n_cs

L102

17/20/3 · 1837 dmg

ADR

80

HS%

53

K/D

0.85

Entry 3/0Multi 1Util 11Pistol 1

D2emoF_

L102

15/17/2 · 1579 dmg

ADR

69

HS%

47

K/D

0.88

3motion

L101

10/18/4 · 1332 dmg

ADR

58

HS%

60

K/D

0.56

Entry 3/0Util 10AWP 2Pistol 1

dankooo

L101

9/18/4 · 1118 dmg

ADR

49

HS%

33

K/D

0.50

Entry 3/0Util 106AWP 3

-b1's team

8 · 5

schaweizeNNN

L105

26/16/4 · 2364 dmg

ADR

103

HS%

50

K/D

1.62

Entry 3/0Multi 3Util 137AWP 1Pistol 6

-b1

L104

20/14/5 · 2144 dmg

ADR

93

HS%

50

K/D

1.43

Entry 2/0Multi 1Util 92Pistol 2
K/D +47%ADR +39%

Karubvac

L102

16/14/8 · 1954 dmg

ADR

85

HS%

62

K/D

1.14

Entry 1/0Util 147Pistol 1

Fragment1ze

L102

13/15/2 · 1320 dmg

ADR

57

HS%

69

K/D

0.87

Entry 3/0Multi 2Util 81Pistol 4

J4mpi

L10

11/17/9 · 1475 dmg

ADR

64

HS%

64

K/D

0.65

Entry 3/0Util 1Pistol 1

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.