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Winner · Martyrrek's team

13

77 kills · 5 players

de_train · 32 min

20 rounds · 2025-12-20

Europe 5v5 Queue

DAYI00's team

7

67 kills · 5 players

Top fragger

KOALA_AFP

28 kills

Top impact

KOALA_AFP

135 ADR

Util damage

BobbyDixon

257 HP

Weak spots this match

vs lifetime baseline
  • DAYI00

    K/D 0.60 (avg 0.94)

    -36%
  • DAYI00

    ADR 53 (avg 77)

    -31%
  • Quby1

    K/D 0.86 (avg 1.09)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Martyrrek's team

10 · 3

KOALA_AFP

L108

28/12/5 · 2696 dmg

ADR

135

HS%

54

K/D

2.33

Entry 4/0Multi 4Util 44Pistol 6

buzieek

L104

18/15/7 · 1893 dmg

ADR

95

HS%

39

K/D

1.20

Entry 2/0Multi 2Util 82AWP 1Pistol 1

Martyrrek

L101

13/12/4 · 1655 dmg

ADR

83

HS%

38

K/D

1.08

Entry 2/0Util 82AWP 2Pistol 4

Rafal7255

L5

10/14/2 · 817 dmg

ADR

41

HS%

20

K/D

0.71

Util 125Pistol 2

pebex997

L9

8/14/6 · 1075 dmg

ADR

54

HS%

12

K/D

0.57

Entry 2/0Util 71AWP 3Pistol 1

DAYI00's team

2 · 5

BobbyDixon

L101

22/16/4 · 2018 dmg

ADR

101

HS%

41

K/D

1.38

Entry 4/0Multi 2Util 257AWP 3Pistol 2

cloud16

L93

13/15/5 · 1620 dmg

ADR

81

HS%

54

K/D

0.87

Entry 3/0Multi 1Util 102AWP 3Pistol 2
K/D -13%

Quby1

L91

12/14/4 · 1374 dmg

ADR

69

HS%

75

K/D

0.86

Util 90Pistol 4
K/D -21%ADR -10%HS % +42%

Pizyy-

L81

11/17/8 · 1432 dmg

ADR

72

HS%

55

K/D

0.65

Util 145Pistol 1

DAYI00

L91

9/15/3 · 1069 dmg

ADR

53

HS%

56

K/D

0.60

Entry 3/0Util 107
K/D -36%ADR -31%HS % +17%

Half-by-half

First half

10 · 2

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.