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varietyghoul's team

11

87 kills · 5 players

de_nuke · 39 min

24 rounds · 2026-06-07

Europe 5v5 Queue

Winner · v1rage-'s team

13

95 kills · 5 players

Top fragger

v1rage-

20 kills

Top impact

-cl9x

98 ADR

Util damage

-cl9x

140 HP

Weak spots this match

vs lifetime baseline
  • Mep1999_

    K/D 1.06 (avg 1.35)

    -21%
  • sae666

    K/D 0.95 (avg 1.15)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

varietyghoul's team

8 · 3

varietyghoul

L104

18/20/9 · 2259 dmg

ADR

94

HS%

50

K/D

0.90

Entry 5/0Multi 1Util 67Pistol 3

sae666

L102

18/19/5 · 1808 dmg

ADR

75

HS%

67

K/D

0.95

Entry 1/0Multi 1Pistol 6
K/D -17%ADR -9%HS % +34%

Mep1999_

L102

18/17/1 · 1614 dmg

ADR

67

HS%

56

K/D

1.06

Multi 1Pistol 3
K/D -21%ADR -12%HS % +10%

yahongpeng88

L102

17/20/4 · 2011 dmg

ADR

84

HS%

41

K/D

0.85

Entry 5/0Multi 1Util 18AWP 3Pistol 3

kajvos

L101

16/19/7 · 1782 dmg

ADR

74

HS%

44

K/D

0.84

Entry 3/0Util 59Pistol 2

v1rage-'s team

4 · 9

v1rage-

L102

20/17/5 · 1996 dmg

ADR

83

HS%

45

K/D

1.18

Entry 2/0Multi 1Util 38AWP 2Pistol 4

-cl9x

L10

20/20/10 · 2340 dmg

ADR

98

HS%

45

K/D

1.00

Entry 1/0Multi 1Util 140Pistol 7

mocct

L104

19/19/10 · 2158 dmg

ADR

90

HS%

37

K/D

1.00

Entry 2/0Multi 1Util 26Pistol 2

G-Martinelli

L105

18/18/6 · 1800 dmg

ADR

75

HS%

61

K/D

1.00

Entry 4/0Multi 2AWP 2Pistol 2

Kubas-

L102

18/14/5 · 1641 dmg

ADR

68

HS%

39

K/D

1.29

Entry 1/0Multi 1AWP 1

Half-by-half

First half

8 · 4

Second half

3 · 9

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.