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amugusgenij's team

4

48 kills · 5 players

de_mirage · 31 min

17 rounds · 2026-06-05

Europe 5v5 Queue

Winner · pepinogrande's team

13

74 kills · 5 players

Top fragger

MagicReeves

20 kills

Top impact

MagicReeves

111 ADR

Util damage

pepinogrande

157 HP

Weak spots this match

vs lifetime baseline
  • Ishhhhhh

    HS % 40% (avg 54%)

    -26%
  • MagicReeves

    HS % 30% (avg 40%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

amugusgenij's team

3 · 1

yerrni

L51

15/15/1 · 1510 dmg

ADR

89

HS%

73

K/D

1.00

Entry 4/0Multi 1AWP 5Pistol 4

r1lqnd

L52

14/12/5 · 1640 dmg

ADR

97

HS%

71

K/D

1.17

Entry 1/0Util 107Pistol 5

_BirgSet_

L41

8/17/4 · 1321 dmg

ADR

78

HS%

38

K/D

0.47

Entry 1/0Pistol 1

opl-p0pl

6/14/2 · 579 dmg

ADR

34

HS%

33

K/D

0.43

Util 11

amugusgenij

L6

5/16/2 · 635 dmg

ADR

37

HS%

60

K/D

0.31

Entry 2/0AWP 1

pepinogrande's team

9 · 4

MagicReeves

L63

20/11/7 · 1889 dmg

ADR

111

HS%

30

K/D

1.82

Multi 2Util 81AWP 5Pistol 4
HS % -25%K/D +72%ADR +32%

pepinogrande

L53

15/8/4 · 1534 dmg

ADR

90

HS%

27

K/D

1.88

Entry 2/0Util 157AWP 4Pistol 1

Ishhhhhh

L52

15/10/4 · 1629 dmg

ADR

96

HS%

40

K/D

1.50

Entry 2/0Multi 1Util 72Pistol 3
HS % -26%K/D +33%ADR +14%

POLAT088

L42

13/10/2 · 1235 dmg

ADR

73

HS%

54

K/D

1.30

Entry 1/0Multi 1Util 102Pistol 3

exchubs7ion_

L63

11/9/6 · 1360 dmg

ADR

80

HS%

9

K/D

1.22

Entry 4/0Multi 1Util 123AWP 7

Half-by-half

First half

3 · 9

Second half

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.