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_Kaiz's team

9

75 kills · 5 players

de_dust2 · 42 min

22 rounds · 2026-05-31

SEA 5V5 Queue

Winner · mmM0CH1's team

13

85 kills · 5 players

Top fragger

teriyakipap1

30 kills

Top impact

teriyakipap1

139 ADR

Util damage

portiaz

146 HP

Weak spots this match

vs lifetime baseline
  • _Kaiz

    K/D 0.68 (avg 0.98)

    -31%
  • portiaz

    K/D 0.93 (avg 1.17)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_Kaiz's team

7 · 2

skboy877

L54

25/14/3 · 2486 dmg

ADR

113

HS%

64

K/D

1.79

Entry 3/0Multi 4Pistol 3
K/D +108%HS % +49%

portiaz

1

14/15/5 · 1634 dmg

ADR

74

HS%

43

K/D

0.93

Multi 1Util 146Pistol 2
K/D -21%HS % +10%

pmh1805211

L21

14/17/4 · 1214 dmg

ADR

55

HS%

43

K/D

0.82

Entry 2/0Multi 1Util 27AWP 9Pistol 2

_Kaiz

L52

13/19/5 · 1807 dmg

ADR

82

HS%

38

K/D

0.68

Entry 5/0Multi 2Pistol 1
K/D -31%HS % +9%

Whisky99

1

9/20/6 · 1165 dmg

ADR

53

HS%

67

K/D

0.45

Entry 3/0Util 6AWP 1Pistol 1

mmM0CH1's team

5 · 8

teriyakipap1

L25

30/16/4 · 3061 dmg

ADR

139

HS%

30

K/D

1.88

Entry 4/0Multi 5AWP 9Pistol 4

mmM0CH1

L53

18/15/5 · 1904 dmg

ADR

87

HS%

44

K/D

1.20

Entry 2/0Multi 1Util 74AWP 5Pistol 5

Wraith_18

L41

16/15/4 · 1873 dmg

ADR

85

HS%

38

K/D

1.07

Entry 1/0Util 88Pistol 3

5workingdays

L43

14/15/7 · 1504 dmg

ADR

68

HS%

50

K/D

0.93

Entry 1/0Pistol 4

ZloyOdyssey

L31

7/16/9 · 1083 dmg

ADR

49

HS%

86

K/D

0.44

Entry 1/0Util 76AWP 2Pistol 2

Half-by-half

First half

7 · 5

Second half

2 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.