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kicking's team

6

55 kills · 5 players

de_nuke · 37 min

19 rounds · 2026-05-24

North America 5V5 Queue

Winner · ThugShakin's team

13

78 kills · 5 players

Top fragger

Muppet

25 kills

Top impact

Muppet

151 ADR

Util damage

Muppet

107 HP

Weak spots this match

vs lifetime baseline
  • pr1ms2juli4n

    ADR 46 (avg 80)

    -43%
  • pr1ms2juli4n

    K/D 0.75 (avg 1.16)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kicking's team

5 · 1

kicking

L101

17/16/4 · 2027 dmg

ADR

107

HS%

47

K/D

1.06

Util 93Pistol 4

raygun

L92

13/15/1 · 1127 dmg

ADR

59

HS%

23

K/D

0.87

Entry 1/0Multi 1Util 2Pistol 4

SarkasM

L102

9/16/1 · 942 dmg

ADR

50

HS%

78

K/D

0.56

Entry 1/0Util 2Pistol 1

JojoR7

L101

9/17/2 · 1035 dmg

ADR

55

HS%

33

K/D

0.53

Entry 5/0Util 38Pistol 2

khadinn

L10

7/15/7 · 994 dmg

ADR

52

HS%

43

K/D

0.47

Entry 1/0Util 35AWP 1

ThugShakin's team

7 · 6

Muppet

L107

25/12/11 · 2862 dmg

ADR

151

HS%

44

K/D

2.08

Entry 4/0Multi 3Util 107Pistol 3

mora00

L102

18/10/4 · 1664 dmg

ADR

88

HS%

44

K/D

1.80

Entry 3/0Multi 2Util 71Pistol 3

ThugShakin

L102

14/12/3 · 1453 dmg

ADR

77

HS%

79

K/D

1.17

Entry 2/0Multi 1Util 79Pistol 3

SwigglyP

L101

12/11/2 · 1177 dmg

ADR

62

HS%

50

K/D

1.09

Entry 2/0Util 24Pistol 2

pr1ms2juli4n

L101

9/12/3 · 876 dmg

ADR

46

HS%

78

K/D

0.75

Pistol 1
ADR -43%K/D -35%HS % +56%

Half-by-half

First half

5 · 7

Second half

1 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.