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JEANHARD's team

8

71 kills · 5 players

de_ancient · 34 min

21 rounds · 2026-05-12

Europe 5v5 Queue

Winner · CREOOO's team

13

86 kills · 5 players

Top fragger

JEANHARD

23 kills

Top impact

fcngnicker

105 ADR

Util damage

chicagored

331 HP

Weak spots this match

vs lifetime baseline
  • wlnner

    K/D 0.60 (avg 1.15)

    -48%
  • wlnner

    ADR 66 (avg 88)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JEANHARD's team

4 · 4

JEANHARD

L103

23/16/3 · 2081 dmg

ADR

99

HS%

52

K/D

1.44

Entry 3/0Multi 4Util 62Pistol 8

myk0lk4

L103

13/17/7 · 1913 dmg

ADR

91

HS%

31

K/D

0.76

Entry 2/0Multi 1Util 226Pistol 1

-kipoHAHAHA

L101

13/18/3 · 1658 dmg

ADR

79

HS%

92

K/D

0.72

Entry 1/0Multi 1Util 87Pistol 6

wlnner

L101

12/20/3 · 1384 dmg

ADR

66

HS%

58

K/D

0.60

Entry 3/0Util 34AWP 3Pistol 3
K/D -48%ADR -25%

s1rpent

L10

10/16/3 · 1001 dmg

ADR

48

HS%

20

K/D

0.62

Entry 1/0Util 121AWP 1Pistol 1

CREOOO's team

8 · 5

CREOOO

L105

22/11/6 · 2121 dmg

ADR

101

HS%

27

K/D

2.00

Entry 2/0Util 79AWP 8Pistol 1

fcngnicker

L104

21/15/8 · 2198 dmg

ADR

105

HS%

52

K/D

1.40

Entry 5/0Multi 2Util 102Pistol 3

dynam1sk

L101

16/14/6 · 1595 dmg

ADR

76

HS%

25

K/D

1.14

Entry 1/0Multi 1Util 114AWP 5Pistol 3

vsk

L101

14/15/4 · 1621 dmg

ADR

77

HS%

57

K/D

0.93

Entry 1/0Multi 2Util 84Pistol 4

chicagored

L102

13/16/10 · 1804 dmg

ADR

86

HS%

69

K/D

0.81

Entry 2/0Multi 1Util 331Pistol 1

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.