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Winner · Fez1's team

13

91 kills · 5 players

de_mirage · 46 min

23 rounds · 2026-03-05

North America 5V5 Queue

Ricky_Ds's team

10

75 kills · 5 players

Top fragger

Fez1

25 kills

Top impact

Fez1

114 ADR

Util damage

Fez1

172 HP

Weak spots this match

vs lifetime baseline
  • Egoist_Zyphr

    K/D 0.55 (avg 1.32)

    -58%
  • Egoist_Zyphr

    ADR 60 (avg 81)

    -26%
  • z00oo

    ADR 52 (avg 67)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Fez1's team

6 · 7

Fez1

L55

25/14/8 · 2620 dmg

ADR

114

HS%

24

K/D

1.79

Entry 5/0Multi 2Util 172AWP 10Pistol 4

abumohammed

L33

23/13/4 · 2302 dmg

ADR

100

HS%

57

K/D

1.77

Entry 3/0Util 95AWP 1Pistol 6

do_it_fart

L62

18/18/8 · 2060 dmg

ADR

90

HS%

61

K/D

1.00

Entry 4/0Util 159Pistol 2

NyxiOP

L42

13/18/5 · 1593 dmg

ADR

69

HS%

69

K/D

0.72

Entry 3/0Util 20Pistol 1

z00oo

L41

12/12/3 · 1189 dmg

ADR

52

HS%

58

K/D

1.00

Entry 3/0Util 172Pistol 1
ADR -23%HS % +35%K/D +22%

Ricky_Ds's team

6 · 4

Coffee418

L54

21/16/2 · 2301 dmg

ADR

100

HS%

52

K/D

1.31

Entry 1/0Multi 2Util 45Pistol 2

why_tho

L4

16/20/3 · 1829 dmg

ADR

80

HS%

56

K/D

0.80

Entry 2/0Multi 1Util 54AWP 1Pistol 1

Jinx-Goldie

L53

15/15/2 · 1651 dmg

ADR

72

HS%

47

K/D

1.00

Util 124Pistol 2

Egoist_Zyphr

L6

12/22/4 · 1381 dmg

ADR

60

HS%

67

K/D

0.55

Multi 1Util 5Pistol 6
K/D -58%ADR -26%

Ricky_Ds

L43

11/19/2 · 1457 dmg

ADR

63

HS%

73

K/D

0.58

Entry 2/0Multi 2Util 70AWP 1

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.