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a_k_i_r_a's team

11

88 kills · 5 players

de_dust2 · 42 min

24 rounds · 2026-04-28

North America 5V5 Queue

Winner · glurmsmacker's team

13

88 kills · 5 players

Top fragger

a_k_i_r_a

30 kills

Top impact

a_k_i_r_a

123 ADR

Util damage

Knifeev1

148 HP

Weak spots this match

vs lifetime baseline
  • Dyonisuss

    HS % 39% (avg 48%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

a_k_i_r_a's team

6 · 5

a_k_i_r_a

L76

30/18/7 · 2962 dmg

ADR

123

HS%

47

K/D

1.67

Entry 3/0Multi 6Util 80AWP 3Pistol 4

qtm

L61

17/19/5 · 1738 dmg

ADR

72

HS%

47

K/D

0.89

Entry 4/0Multi 1Util 30AWP 4Pistol 2

N1CKO

2

16/16/1 · 1565 dmg

ADR

65

HS%

56

K/D

1.00

Entry 2/0Multi 1Util 136AWP 7Pistol 5

Knifeev1

L7

14/17/6 · 1263 dmg

ADR

53

HS%

50

K/D

0.82

Entry 1/0Util 148Pistol 3

CasK

2

11/20/15 · 1828 dmg

ADR

76

HS%

55

K/D

0.55

Entry 1/0Util 106Pistol 3

glurmsmacker's team

6 · 7

cidious

L85

30/14/2 · 2650 dmg

ADR

110

HS%

60

K/D

2.14

Entry 1/0Multi 2Util 119Pistol 6

Dyonisuss

3

18/17/8 · 2137 dmg

ADR

89

HS%

39

K/D

1.06

Entry 3/0Util 116AWP 3
HS % -19%ADR +18%

DogOnTheRun

2

17/17/5 · 1843 dmg

ADR

77

HS%

71

K/D

1.00

Entry 3/0Util 4Pistol 1

justLuther

L6

12/20/4 · 1336 dmg

ADR

56

HS%

50

K/D

0.60

Entry 4/0Util 12Pistol 2

glurmsmacker

L83

11/21/7 · 1467 dmg

ADR

61

HS%

45

K/D

0.52

Entry 2/0Util 60AWP 1

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.