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Patxzera-'s team

0

79 kills · 4 players

de_inferno · 43 min

1 rounds · 2024-08-16

COMPETITIVE 5V5

Winner · GuiTimp420hs's team

1

89 kills · 5 players

Top fragger

GuiTimp420hs

24 kills

Top impact

noTT-

104 ADR

Util damage

M4XX11

251 HP

Weak spots this match

vs lifetime baseline
  • ML_s1lence

    HS % 23% (avg 34%)

    -32%
  • alexatallajr

    K/D 0.89 (avg 1.07)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Patxzera-'s team

6 · 5

Hre-oD

L44

21/16/8 · 2165 dmg

ADR

90

HS%

38

K/D

1.31

Entry 3/0Multi 2Util 155AWP 1Pistol 5

Patxzera-

L32

21/18/6 · 2310 dmg

ADR

96

HS%

52

K/D

1.17

Entry 4/0Multi 2Util 54AWP 1Pistol 5

M4XX11

L42

19/17/8 · 2063 dmg

ADR

86

HS%

16

K/D

1.12

Entry 2/0Multi 1Util 251Pistol 2

and1nVKing

L53

18/18/4 · 2197 dmg

ADR

92

HS%

56

K/D

1.00

Entry 4/0Multi 2Util 124AWP 3Pistol 2
K/D -13%HS % +22%ADR +18%

GuiTimp420hs's team

6 · 7

GuiTimp420hs

L43

24/14/2 · 2418 dmg

ADR

101

HS%

54

K/D

1.71

Entry 2/0Util 196AWP 5

noTT-

L34

20/17/11 · 2500 dmg

ADR

104

HS%

55

K/D

1.18

Entry 4/0Multi 3Util 157AWP 3Pistol 3

alexatallajr

L42

16/18/8 · 2041 dmg

ADR

85

HS%

38

K/D

0.89

Entry 1/0Multi 1Util 209AWP 2Pistol 3
K/D -17%

romanowx

L32

16/18/1 · 1396 dmg

ADR

58

HS%

38

K/D

0.89

Entry 1/0Multi 1Util 85Pistol 2

ML_s1lence

L32

13/17/2 · 1249 dmg

ADR

52

HS%

23

K/D

0.76

Entry 3/0Multi 1Util 40AWP 9Pistol 2
HS % -32%K/D +46%

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.