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Rythmicc's team

6

53 kills · 5 players

de_nuke · 29 min

19 rounds · 2026-03-31

North America 5V5 Queue

Winner · moneyeasy3's team

13

82 kills · 5 players

Top fragger

69pizzafreak

23 kills

Top impact

69pizzafreak

125 ADR

Util damage

69pizzafreak

180 HP

Weak spots this match

vs lifetime baseline
  • guccismart

    K/D 0.76 (avg 1.29)

    -41%
  • guccismart

    ADR 72 (avg 86)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Rythmicc's team

4 · 2

Hypemin

L51

14/17/2 · 1484 dmg

ADR

78

HS%

57

K/D

0.82

Entry 4/0Multi 1Pistol 4

JamoJT

L52

14/15/4 · 1568 dmg

ADR

83

HS%

79

K/D

0.93

Entry 3/0Multi 2Util 29Pistol 2

guccismart

L52

13/17/7 · 1368 dmg

ADR

72

HS%

62

K/D

0.76

Entry 3/0Util 111Pistol 4
K/D -41%ADR -16%HS % +9%

Rythmicc

L61

8/15/1 · 875 dmg

ADR

46

HS%

75

K/D

0.53

Util 29Pistol 3

PittyWawa

L3

4/19/4 · 756 dmg

ADR

40

HS%

75

K/D

0.21

Util 108

moneyeasy3's team

8 · 5

69pizzafreak

L42

23/11/7 · 2366 dmg

ADR

125

HS%

48

K/D

2.09

Entry 1/0Multi 1Util 180Pistol 3

moneyeasy3

L64

18/11/3 · 1711 dmg

ADR

90

HS%

39

K/D

1.64

Entry 2/0Multi 2Util 98Pistol 2

yearightt

L65

15/12/5 · 1833 dmg

ADR

97

HS%

40

K/D

1.25

Entry 4/0Util 33AWP 9

krxyy_b

L5

13/12/4 · 1526 dmg

ADR

80

HS%

38

K/D

1.08

Entry 2/0Util 91Pistol 2

Ryzenskyy

L52

13/8/0 · 1019 dmg

ADR

54

HS%

23

K/D

1.62

Multi 1Pistol 2

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.