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Winner · Keijo-Klaani

2

85 kills · 5 players

de_nuke · 33 min

2 rounds · 2026-04-11

18 Divisioona

Gibbonit

0

73 kills · 5 players

Top fragger

timpeh

25 kills

Top impact

timpeh

113 ADR

Util damage

Smarttine

265 HP

Weak spots this match

vs lifetime baseline
  • Smarttine

    HS % 12% (avg 30%)

    -60%
  • Smarttine

    K/D 0.89 (avg 1.12)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Keijo-Klaani

6 · 7

timpeh

L84

25/15/10 · 2605 dmg

ADR

113

HS%

36

K/D

1.67

Entry 5/0Multi 2Util 74Pistol 2

Mocoma

L76

20/18/8 · 2099 dmg

ADR

91

HS%

60

K/D

1.11

Entry 2/0Multi 3Util 16Pistol 5

REKT_Heat

L71

15/14/3 · 1274 dmg

ADR

55

HS%

47

K/D

1.07

Entry 1/0Util 206Pistol 2

Javelinas

L62

13/15/9 · 1706 dmg

ADR

74

HS%

31

K/D

0.87

Entry 2/0Util 167Pistol 1

Varastodogi

L8

12/12/7 · 1453 dmg

ADR

63

HS%

25

K/D

1.00

Entry 1/0Util 73AWP 5Pistol 5

Gibbonit

6 · 4

Ajokaira

L93

18/15/9 · 2154 dmg

ADR

94

HS%

50

K/D

1.20

Entry 4/0Multi 1Util 7AWP 4Pistol 2

Smarttine

L62

16/18/5 · 1580 dmg

ADR

69

HS%

12

K/D

0.89

Entry 1/0Util 265AWP 2Pistol 1
HS % -60%K/D -21%

Kytky

L93

16/15/5 · 1920 dmg

ADR

84

HS%

31

K/D

1.07

Entry 2/0Multi 2Util 7Pistol 1

Ribbels

L42

16/18/3 · 1777 dmg

ADR

77

HS%

50

K/D

0.89

Entry 4/0Multi 1Util 48Pistol 3

HunajaBalsam

L4

7/20/2 · 830 dmg

ADR

36

HS%

43

K/D

0.35

Entry 1/0Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.